How To: Use the Quicksilver Hardware renderer in Autodesk 3ds Max 2011
In this video tutorial, we learn how to use the Quicksilver Hardware renderer in Autodesk 3ds Max 2011. Whether you're new to the Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
How To: Change the icon color of your dark UI in 3D Studio Max
Do you find the black and white icons in 3D Studio Max 10 boring and bland? Do you need some color to brighten up the hours and hours you spend modeling in front of the computer? This video will show you how to change the color of the icons and text in the dark UI of 3D Studio Max. It may not make you 3D model look any sharper, but it should help you keep your sanity while you work on it.
How To: Rotate about another object in 3ds Max
Learn how to pick your rotation or rotate an object around another object in 3D Studio Max.
How To: Create glass material in 3ds Max
Dave shows you how to produce a glass three different ways in 3ds Max in the video tutorial. Put two panels away, then concentrating on sensor one press m on the keyboard to bring up the materials editor. On the material editor go to the first sphere, choosing a slight blue color, bring up the specter level, bring up the glossy level, click on two sided and bring down the last two to about four. Look to see it is fairly transparent, in a test window. This is glass one, put on hide. Go to glas...
How To: Model wavy window curtains in Autodesk 3ds Max
This video tutorial is meant to help you model your own curtains in Autodesk 3ds Max. If you need some window curtains, this is the best way to model them. You'll learn how to do it using several modifiers and layer techniques. You can download the finished curtain from VisualKnights, which you can fully edit to your needs. This tutorial can also work with older versions of 3ds Max (previously called 3d Studio Max).
How To: Create a head model in 3ds Max
Creating 3D models of the human head that will show emotion, eat, and do all the other things that heads do properly is hard. Fortunately, this video is here to help you get started. It demonstrates the basics of 3D head modeling using 3D Studio MAX. Follow these instructions and you'll be well on your way to creating all sorts of cool original character heads.
How To: Model a 3D human head using 3D Studio MAX
An image of a human head can consist of a single penstroke or a thousand polygons. The head model that you will be learning to create in this three-video series leans very much towards the latter. The videos will teach you how to create a 3D model of the human head using 3D Studio MAX from a photo. It assumes some knowledge of 3DS MAX, but not too much, so don't be scared! Watch this baby and start modeling!
How To: Make a gnome explode in 3D Studio MAX using Reactor
Gnomes are annoying little creatures. Any full-sized person should be delighted by the sight of one exploding! This video will show you how to start creating your very own exploding gnome using 3D Studio MAX and Reactor. Several of this creator's videos work with the exploding gnome example, and they can all be found here on site, so start watching and you too can own your very own exploding 3D gnome.
How To: Master the basics of using Reactor in 3D Studio MAX
Reactor is a physics engine contained in 3D Studio MAX that allows you to simulate the effects of physics on your 3D models without having to animate them manually. This video will teach you the basics of using Reactor, including a discussion of when you should use Reactor in the first place.
How To: Model basic cloth using Reactor in 3D Studio MAX
Creating a good 3D model in 3D Studio MAX is hard enough. Now I've got to model clothes onto them too? Why can't all 3D game characters be naked?
How To: Use motion capture on bipeds in 3DS MAX
Using motion capture is one of the easiest and most effective ways to animate the motions of a bipedal character who is proportional to a normal human. When the character is not in proportion, like the World of Warcraft low-poly models in this video, it gets a little more complicated. This video will teach you how to use motion capture in 3DS MAX to animate a goblin WoW character, making them almost ready to use in your hybrid machinima videos.
How To: Create a procedural night sky with stars in Autodesk 3ds Max
This tutorial walks you through how to set up a procedural night sky with twinkling stars in Autodesk 3ds Max. You will be creating a opacity material with noise maps, and using an phase animated noise behind this to illuminate the stars. To edit the star size and brightness, you should play with the noise size and high/low settings on the individual noise map. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist ...
How To: Model an axe using 3D Studio Max
3D modeling is one of the most challenging and lucrative things that can be done on a computer. If you can do it well, someone will most likely pay you good money to do so. This video will help you start by teaching you how to model using 3D Studio Max, using an axe as an example. Over three videos, this creator will give you step-by-step instructions and help you create your very own digital axe. Model on!
How To: Tear cloth in 3D Studio Max 2010
See how to take advantage of 3ds Max 2010's in-built tear modeling feature, which provides 3D artists to quickly cut a cloth as if due to a strong stretching force or a reaction to a hard collision with other rigid body meshes. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, take a look!
How To: Use the morph modifier in 3D Studio Max
Morph modifiers are just one of the powerful tools that 3D Studio Max offers digital artists to change the shape of their models. This video will teach you how to use morph modifiers in 3dsmax to change the shape of objects. If you can't do this, your 3D models are going to have a lot of squares!
How To: Model a hand using 3D Studio Max
In the old days, artists used to have their apprentices render all of the parts of some human figures except for the face and hands. Those are the hardest parts, and had to be done by the master. If you aspire to be a 3D modeling master, you have to be able to make good-looking hands. This video tutorial will show you how to model those hands using 3D Studio Max.
How To: Use the cross section modifier on splines in 3ds Max
This 3D software tutorial shows you how to use the cross section modifier in 3ds Max. The cross section modifier tool works on splines and is most often used when modeling with curves in 3D Studio Max. he CrossSection modifier creates a “skin” across multiple splines. It works by connecting the vertices of 3D splines to form a skin. The resulting object is another spline object that can be used with the Surface modifier to create a patch surface. These two modifiers, when used together, are s...
How To: Use the patch deform modifier in 3ds Max
The PatchDeform modifier in 3ds Max deforms an object based on the contours of a patch object. This modifier works similarly to the PathDeform modifier, but uses a quad-based patch object instead of a spline shape or NURBS curve path. Patch Deform is a great tool for mapping geometry on a surface or the distribution of component on a surface in 3ds Max. The only catch is that the distribution geometry has to come from a surface originally made as a Patch. The surface cannot come from a set of...
How To: Convert a mesh to hexagon polys in 3ds Max
This 3ds Max software tutorial covers how to turn your mesh into Hexagon poly’s which creates a smoother mesh. This is a technique Dave learned from Toru Hasegawa that he is sharing with all of us. You essentially triangulate a quad poly surface then collapse the triangles to have hexagons. Watch and learn how to convert a mesh into hexagon shaped polys with Classic Mesh Smooth in this 3ds Max modeling tutorial. Convert a mesh to hexagon polys in 3ds Max.
How To: Use the bend modifier in 3ds Max
The Bend modifier in Autodesk's 3ds Max lets you bend the current selection up to 360 degrees about a single axis, producing a uniform bend in an object’s geometry. You can control the angle and direction of the bend on any of three axes. You can also limit the bend to a section of the geometry.
How To: Export objects from 3ds Max into the game Crysis
This six-part 3ds Max video tutorial will guide you step by step through the process of exporting from 3D Studio Max into the award-winning, science-fiction, first-person shooter, computer game Crysis.
How To: Hold and fetch a scene in 3ds Max
This tutorial shows you how to hold and fetch a scene in 3D Studio Max. This is very similar to a quickly saved file but without actually saving it.
How To: Use the Krakatoa plugin in 3D Studio Max
Watch this series of video tutorials to see how the particle rendering system Krakatoa from Frantic Films works. Krakatoa is a high-volume point-based particle rendering, manipulation and management toolkit available as a plug-in for Autodesk 3ds Max running on Windows. Krakatoa enables VFX artists to create dust, smoke, silt, ocean surface foam, plasma and even solid objects, all at unprecedented speeds. Use the Krakatoa plugin in 3D Studio Max.
How To: Create a dummy object in 3ds Max
In this 3ds Max video tutorial you will learn how to create a dummy object (an object that doesn't render). You'll also learn how to link the dummy object to a light and a camera for animating. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Create a dummy object in 3ds Max.
How To: Use Shell Modifier in 3Ds Max
Shell modifier is very useful to give a thickness in your model you make in Autodesk 3Ds Max. but the use of the modifier not only limit to giving thickness . you can make design around those thickness also. Go through the video to know more in details.
How To: Use Advance Effects Role Out in Autodesk 3Ds Max
Welcome to the 5th Chapter of the Lighting series in 3Ds Max. In this tutorial, you are going to learn about the Advance effect roll out in almost every lights in 3ds max. In the tutorial we have covered different option like contrast, soften edge, projector map etc. Hope you will enjoy this. Lights In Autodesk 3Ds Max – Chapter 05 | Stereopixol.
How To: Use Spotlight in Autodesk 3ds Max 2014
This 4th Chapter of Lights in Autodesk 3Ds max is fully concentrated on spot light. We will learn about the various spot light parameter of 3ds max like, Hotspot/Beam and falloff, then how to use overshoot or its limitations, how we can make the spotlight rectangular than circuler and many more. Hope you will enjoy.
How To: Use Advanced Lighting Effects in Autodesk 3ds Max 2014
Welcome to the 5th Chapter of the Lighting series in 3Ds Max. In this tutorial, you are going to learn about the Advance effect roll out in almost every lights in 3ds max. In the tutorial we have covered different option like contrast, soften edge, projector map etc. Hope you will enjoy this.
How To: Use Attenuation in Autodesk 3ds Max 2014
Hello and welcome to the 3rd Chapter of the Lights in 3Ds Max. In this chapter we are going to discuss about the attenuation of the lights. There are two kind of attenuation are out there in 3Ds Max , Near and Far , we will learn about the theory behind the attenuation and learn how to use them. Hope you will enjoy.
How To: Create and Render a Intro Title Using 3Ds Max
Video: . Do you have a problem in figure how to create an amazing title? Here is the tutorial for you. By using 3Ds Max software, the video illustrates you step by step how to make a cool title for an intro of a video and how to render it obviously!
Street Art Tricks: How to Blend 3D Prints into Real-Life Objects
While graffiti may never be fully accepted by the masses, it has already become a very large medium for creative artists across the globe, who make mundane and austere cityscapes a little more interesting for the rest of us. Walking past this Banksy stencil on my way to class (at UCLA) made my day. Art like this can cause people to stop and appreciate the otherwise boring and blank walls that surround the city. It can stir up artistic feelings, pensive thoughts, and other emotions stored insi...
How To: Make a rotating text watermark with 3ds Max
Watermarks are essential for branding your online creations, but you may not always want a static image. If you're looking to create a rotating text or graphic logo, this tutorial is for you. Using 3D Studio Max, learn how to put your brand in motion!
How To: Create fire, smoke and explosion effects using computer visual effects
This tutorial will work for most any 3D rendering program, such as Houdini, 3ds Studio Max or Maya. Learn how you can replicate the dynamic look of fire, smoke and explosions. Create digital fire and other fume effects with your computer.
How To: Generate mattes and masks in 3ds Max and V-Ray
This tutorial shows you how you can generate mattes and masks to use in 3-D compositing. The video shows you which render elements to use for greatest effects for your project, such as changing the color of paint on a car.
How To: Model a long-stemmed wine glass in Autodesk 3ds Max
In the need of a animated wine glass for your next animation masterpiece? If you have Autodesk 3ds Max, it can be done. As long as you follow the techniques used in this video tutorial on modeling a long-stemmed wine glass in 3ds Max. It's actually a simple design, just enough to get you going on a more detailed, custom design.
How To: Create particle effects in Autodesk 3ds Max 2011
Learn how to use generate eye-catching particle effects within Autodesk 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating particle effects in Autodesk 3ds Max 2011, take a look!
How To: Create a realistic model of a modern lamp in Autodesk 3ds Max 2011
In this video tutorial, we learn how to use create a realistic model of a modern lamp in 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2010 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.
How To: Configure the Ribbon UI in Autodesk 3ds Max 2011
In this video tutorial, we learn how to configure the Ribbon UI within Autodesk 3ds Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2010 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide. Configure the Ribbon UI in Autodesk 3ds Max 2011.