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Autodesk 3ds Max

Become a part of Autodesk 3ds Max World and join other like-minded individuals looking to improve their 3D animation skills. Checklist for new members:

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Jun 18, 2010

Mapping the camera properly in 3DS Max is, like doing most things in 3DS Max, a bit of a challenge but very rewarding when you get it right. This six-part video will teach you how to use Photoshop and ...

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Jun 18, 2010

It's tough to say whether making an arrow hit its target consistently is harder using a bow or a 3D animation program. Both take work, patience, and strength. Well, maybe not strength so much for the ...

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Jun 18, 2010

RayFire is a really powerful (and expensive) plugin for 3DS MAX that is designed to facilitate destroying, shooting, and otherwise causing harm to your 3D models. No, it won't destroy the files, just ...

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Jun 18, 2010

3DS MAX is one of the most powerful 3D modeling and rendering tools available today. This video tutorial offers instructions for using the software to render a 3D image, allowing you to see and manipu ...

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Jun 18, 2010

See how to use a composite map to create a wet effect or a water presence effect over a surface in a very simple and fast way within 3ds Max 2010. Whether you're new to Autodesk's popular modeling sof ...

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Jun 17, 2010

Learn how to take use the Slate material editor in 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3d ...

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Jun 16, 2010

This tutorial walks you through how to set up a procedural night sky with twinkling stars in Autodesk 3ds Max. You will be creating a opacity material with noise maps, and using an phase animated nois ...

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Jun 16, 2010

The Rubik's Cube is one of the 20th century's iconic toys. Have you ever wanted to make one? Not a real one, but a 3D image of one? Well then this video was made for you. It features detailed instruct ...

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Jun 16, 2010

Link constraints are a simple and useful part of the toolset available to you in 3D Studio Max. They allow you to attach one object to another so that when one moves, it will only move in relation to ...

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Jun 16, 2010

Pelt mapping is the technique in 3D Studio MAX by which you can remove the "skin" from an image and stretch it out flat to work with it, like the pelt of a fox except that you can put it back on! This ...