So you finally shelled out for 3D Studio MAX. Congratulations. Now you need to make something with it! This video for beginners will walk you through the basics of modeling a character in 3D Studio MAX. It covers setting up a reference image (the one from the video is here), creating a rough body, connecting body parts, head modeling, and paint deformation. After you watch these three videos you should have all the tools you need to model a basic character in 3D Studio MAX. Now then, on to th...
This tutorial shows you how to export a video into PNG file sequences in 3D Studio Max.
Learn how to convert an object into an editable polygonal object in 3D Studio Max.
Dave shows you how to produce a glass three different ways in 3ds Max in the video tutorial. Put two panels away, then concentrating on sensor one press m on the keyboard to bring up the materials editor. On the material editor go to the first sphere, choosing a slight blue color, bring up the specter level, bring up the glossy level, click on two sided and bring down the last two to about four. Look to see it is fairly transparent, in a test window. This is glass one, put on hide. Go to glas...
New to 3ds Max? Luckily, WonderHowTo is chock full of videos on the program. In this tutorial, learn how to apply multiple materials to a single object in 3ds Max.
This is a simple tutorial aimed at beginners that shows you how to create a basic landscape in 3D Studio Max.
For years, people who wanted to make fake photos of themselves with celebrities or crushes had to make due with cutting out a picture of their own face and gluing it onto a photo in place of the person they wished to replace. Now there is a more elegant, cleaner way to do it. This video will show you how to replace one head with another in photos using Photoshop. Now you too can shake hands with George W. Bush! At least in a fake photo. And we're not sure why you'd want to anyway.
This 3D software tutorial shows you how to use the face extrude modifier in 3ds Max. The Face Extrude modifier extrudes faces along their normals, creating new faces along the sides of the extrusion that connect the extruded faces to their object. As with most modifiers, this affects the current face selection passed up the stack. There are various differences between the Face Extrude modifier and the Face Extrude function in an editable mesh, especially the fact that all parameters in the Fa...
The Displace modifier in 3ds Max acts as a force field to push and reshape an object’s geometry. You can apply its variable force directly from the modifier gizmo, or from a bitmapped image. The 3D Studio Max displace modifier works on Shapes, Meshes, Polys, Patches, NURBS. Displace is often used to make terrains or to add finer texture to 3D models with out having to model in extra texture. It can also be used in a very controlled way to manipulate geometries. With the use of procedural text...
Ragdoll physics are all the rage in 3D shooter games, causing characters to die in glorious realism before glitching as soon as they get anywhere near a wall. This two-part video will teach you how to create a basic ragdoll for a biped model using the Reactor engine within 3D Studio MAX. This is a very basic discussion of ragdolls, but will get you started in the right direction perfectly.
This 3ds Max tutorial covers how to use a look at constraint. This could be done more rigorously with expressions but to quickly test an effect the look at constraint is a great technique. See how to use the animation constraint look at constraint when modeling in 3D Studio Max with this software tutorial. Use a look at constraint in 3ds Max.
This 3ds Max software tutorial covers how to turn your mesh into Hexagon poly’s which creates a smoother mesh. This is a technique Dave learned from Toru Hasegawa that he is sharing with all of us. You essentially triangulate a quad poly surface then collapse the triangles to have hexagons. Watch and learn how to convert a mesh into hexagon shaped polys with Classic Mesh Smooth in this 3ds Max modeling tutorial. Convert a mesh to hexagon polys in 3ds Max.
Using a UVW unwrap modifier, this tutorial shows you a few Autodesk technqiues to unwrap a 3-D model and then apply your own texture to it. It also outlines a couple pitfalls animators sometimes experience, and how to avoid them in your own work.
All you 3D modelers and digital animators out there, watch this video to see how to take any photo image and wrap it onto the surface of an object in 3ds Max 8.
Learn how to pick your rotation or rotate an object around another object in 3D Studio Max.
This clip presents an overview of how to set up and render a 3D model of a car in 3ds Max 2010. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Light and render a 3D model of a car in Autodesk 3ds Max 2010 - Part 1 of 2.
Watch this 3ds Max video tutorial to see how to get an object to follow a path with constraints to get procedurally control over your object with those constraints. Perfect for you digital animators/modelers.
Edge loop character modeling in 3D Studio MAX allows you to create smooth, natural-looking characters. This video will introduce you to using edge loop modeling to model a character from a blueprint (get it here). This is one of the most fundamental techniques in 3D modeling, so get used to doing it!
This 3D software tutorial shows you how to create and animate a free camera in 3D Studio Max. Not only will you learn how to animate the camera in 3ds Max, you will also learn how to use the timeline and auto key features. This 3ds Max tutorial is best viewed full screen.
This 3ds Max video tutorial goes over the concept of specular maps and how to paint one using an existing bump map as reference in Autodesk's 3D Studio Max digital graphic modeling software. You'll work in conjunction with Adobe Photoshop, so if you don't have one or the other programs, why even bother building digital 3D characters?
In this 3d Max video tutorial you will learn how to create and edit a box. This is known as polygonal or "box" modeling. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Create and edit a box in 3ds Max.
how to create an Ocean in 3DS Max
An introductory video tutorial on the material editor within 3DS Max software. Learn about material selections, shaders and more. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the Material Editor in your own projects, take a look! Use the 3ds Max Material Editor.
This 3D software tutorial was developed by Discreet (creators of 3ds Max) to show you how to use the shell modifier new to version 6 and up of 3D Studio Max. If you are a 3ds Max modeler, you should learn how to use this powerful tool. Great 3ds Max tutorial for anyone new to modeling in 3ds Max or needing to know how to use the shell modifier.
This short tutorial shows you how to smooth polygonal geometery so it renders smoothly from 3D Studio Max.
Creating wires, cords, and other rope-like objects in 3D Studio MAX can be tough, as they are oddly proportioned and often oddly positioned. This two-part video will show you how to model such objects in 3DS MAX. Now you can model yourself sitting at the computer modeling with all of your desk's many cords accurately depicted.
In this 3ds Max video tutorial you will learn how to switch from wireframe to solid (shaded)view. Wireframe view provides faster rendering time, while solid view gives you a more polished look of what your work will look like when rendered. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Switch from wireframe to solid view in 3ds Max.
Working with particle flow in 3DS MAX allows you to create all sorts of awesome effects, including swarms of small characters or, in this case, realistic liquids. Specifically, this video series will show you how to use pflow to create a liquid splatter effect, which can be used to make rain, explosions, and all sorts of other things. Watch this video and hone your skills.
Learn how to make compound shapes, or spline objects made of more than one spline in 3D Studio Max.
In this video tutorial, we learn how to create a swirling vortex effect within 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.
Creating 3D models of the human head that will show emotion, eat, and do all the other things that heads do properly is hard. Fortunately, this video is here to help you get started. It demonstrates the basics of 3D head modeling using 3D Studio MAX. Follow these instructions and you'll be well on your way to creating all sorts of cool original character heads.
This tutorial walks you through how to set up a procedural night sky with twinkling stars in Autodesk 3ds Max. You will be creating a opacity material with noise maps, and using an phase animated noise behind this to illuminate the stars. To edit the star size and brightness, you should play with the noise size and high/low settings on the individual noise map. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist ...
This six-part 3ds Max video tutorial will guide you step by step through the process of exporting from 3D Studio Max into the award-winning, science-fiction, first-person shooter, computer game Crysis.
When you assign a material ID to certain polygons, you will tell 3D Studio Max to use that material only on those polygons that you want. In this 3d Max video tutorial you will learn how to assign material ID's and multiple textures to the same source. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Assign material ID's and multiple textures in 3ds Max.
The mushroom cloud is one of the iconic images of the 20th century, calling to mind destruction, progress, and arguably the single most important event of the century. This video will show you how to create a 3D model of one using 3D Studio MAX 4 or higher. This can then be used in all kinds of video games and movies that you might be making.
Create a clear blue sky background for your outdoor animations! This tutorial shows you how to create a sky effect in Autodesk 3DS Max. Start by setting up a new plane, then use the various tools in the program to put together a beautiful blue sky.
See how to create photorealistic glass shaders with the Mental Ray rendering engine in 3ds Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own glass shaders with Mental Ray, take a look! Create a glass shader with Mental Ray in 3ds Max 2010.
See how to use a composite map to create a wet effect or a water presence effect over a surface in a very simple and fast way within 3ds Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using this trick in your own projects, watch this free video guide. Create a wet surface effect wit...
See how to use 3ds Max 2010's built-in grouping features to work on multiple meshes the same way you might work on a single object. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started taking advantage of the 3ds Max Assembly and Group tools yourself, take a look! Use Assemblies and Groups in 3D Studio Max 2...