How To: Create glass material in 3ds Max

Dave shows you how to produce a glass three different ways in 3ds Max in the video tutorial. Put two panels away, then concentrating on sensor one press m on the keyboard to bring up the materials editor. On the material editor go to the first sphere, choosing a slight blue color, bring up the specter level, bring up the glossy level, click on two sided and bring down the last two to about four. Look to see it is fairly transparent, in a test window. This is glass one, put on hide. Go to glas...

How To: Model a glass coke bottle in 3ds Max

In this 3ds Max software tutorial, you'll learn how to model a glass-type bottle from scratch. Specifically, this deals with creating a Coke bottle from scratch. It will not show you how to texture the bottle, just how to build it. Learn the basic techniques for modeling the Coke bottle.

How To: Render falling sand with the 3ds Max Krakota plugin

See how to create a complex falling sand Whether you're new to Autodesk's popular modeling software, new to the Krakota plugin or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating eye-catching scenes with Krakota yourself, take a look!

How To: Model a basic character in 3D Studio MAX

So you finally shelled out for 3D Studio MAX. Congratulations. Now you need to make something with it! This video for beginners will walk you through the basics of modeling a character in 3D Studio MAX. It covers setting up a reference image (the one from the video is here), creating a rough body, connecting body parts, head modeling, and paint deformation. After you watch these three videos you should have all the tools you need to model a basic character in 3D Studio MAX. Now then, on to th...

How To: Tear cloth in 3D Studio Max 2010

See how to take advantage of 3ds Max 2010's in-built tear modeling feature, which provides 3D artists to quickly cut a cloth as if due to a strong stretching force or a reaction to a hard collision with other rigid body meshes. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, take a look!

How To: Put your face into someone else's photo with Photoshop

For years, people who wanted to make fake photos of themselves with celebrities or crushes had to make due with cutting out a picture of their own face and gluing it onto a photo in place of the person they wished to replace. Now there is a more elegant, cleaner way to do it. This video will show you how to replace one head with another in photos using Photoshop. Now you too can shake hands with George W. Bush! At least in a fake photo. And we're not sure why you'd want to anyway.

How To: Create a wet surface effect within 3D Studio Max 2010

See how to use a composite map to create a wet effect or a water presence effect over a surface in a very simple and fast way within 3ds Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using this trick in your own projects, watch this free video guide. Create a wet surface effect wit...

How To: Model wavy window curtains in Autodesk 3ds Max

This video tutorial is meant to help you model your own curtains in Autodesk 3ds Max. If you need some window curtains, this is the best way to model them. You'll learn how to do it using several modifiers and layer techniques. You can download the finished curtain from VisualKnights, which you can fully edit to your needs. This tutorial can also work with older versions of 3ds Max (previously called 3d Studio Max).

How To: Use basic box modeling in 3D Studio MAX

Box modeling is the most fundamental type of modeling in 3D Studio MAX, allowing you to model elaborate 3D images out of many tiny boxes. This video for 3DSMAX beginners will walk you through the basics of box modeling a human body from a blueprint. You may move past this technique as your skills grow, but you need to know it before they can.

How To: Create a dummy object in 3ds Max

In this 3ds Max video tutorial you will learn how to create a dummy object (an object that doesn't render). You'll also learn how to link the dummy object to a light and a camera for animating. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Create a dummy object in 3ds Max.

How To: Use the shell modifier in 3ds Max

This 3D software tutorial was developed by Discreet (creators of 3ds Max) to show you how to use the shell modifier new to version 6 and up of 3D Studio Max. If you are a 3ds Max modeler, you should learn how to use this powerful tool. Great 3ds Max tutorial for anyone new to modeling in 3ds Max or needing to know how to use the shell modifier.

How To: Create a circular pattern with 3ds Max wire parameters

In this 3D software tutorial you will learn how to use wire parameters to create a scalable circular patterned object in 3ds Max. Using the wire parameters in 3D Studio Max you can create a scaling circular pattern based on the distance of the circle to a point object. This is a great way to model things with repetitive parts in 3ds Max. Learn how to create a circular panel with circular openings and attach it to a rectangle in 3ds Max. Create a circular pattern with 3ds Max wire parameters.

How To: Model and animate falling shell casings in 3DS MAX

When people fire weapons in movies, there is often a shot of the shell-casings leaving the gun and flying through the air. Sometimes we get to follow them all the way to the ground, leaving us with a sense of loss at the firing of the weapon. This video will show you how to model and animate some shell casings falling to the ground and smoke trailing them in 3D Studio MAX and Photoshop, utilizing Reactor physics, particle flow, space warps, and all sorts of other fun 3DS MAX tools.

How To: Use motion capture on bipeds in 3DS MAX

Using motion capture is one of the easiest and most effective ways to animate the motions of a bipedal character who is proportional to a normal human. When the character is not in proportion, like the World of Warcraft low-poly models in this video, it gets a little more complicated. This video will teach you how to use motion capture in 3DS MAX to animate a goblin WoW character, making them almost ready to use in your hybrid machinima videos.

How To: Create rigid & soft body meshes with 3ds Max's Reactor

This tips tutorial takes a look on how you can use Reactor's dynamic features to simulate a scene with rigid and soft body meshes. See how to configure it and how to use the constraint to animate it. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, watch this Max user's guide.

How To: Morph targets in 3DS MAX with WoW characters

The silent film era ended long before anyone had conceived of something like machinima, so your machinima movie had better have some talking! This movie will teach you how to use morph target in 3DS MAX to give your imported World of Warcraft characters facial expressions and animate their mouths to make them appear to be talking. You'll also learn how to make your model sneer, smile, and perform other facial actions.

How To: Add & use a visibility track in 3ds Max

Visibility is controlled by an object's visibility track. In this 3d Max video tutorial you will learn how to add and use a visibility track. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Add & use a visibility track in 3ds Max.

How To: Use the MR photographic exposure control in Autodesk 3ds Max 2010

This clip presents an exhaustive overview of the MR photographic exposure tool in 3ds Max 2010. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the MR photographic exposure control in Autodesk 3ds Max 2010.

How To: Switch from wireframe to solid view in 3ds Max

In this 3ds Max video tutorial you will learn how to switch from wireframe to solid (shaded)view. Wireframe view provides faster rendering time, while solid view gives you a more polished look of what your work will look like when rendered. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Switch from wireframe to solid view in 3ds Max.

How To: Create a frosted glass shader in Mental Ray

Learn how to create an icy glass shader using Mental Ray in Autodesk 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own frosted glass shaders, take a look! Create a frosted glass shader in Mental Ray.

How To: Light and render a 3D model of a car in Autodesk 3ds Max 2010

This clip presents an overview of how to set up and render a 3D model of a car in 3ds Max 2010. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Light and render a 3D model of a car in Autodesk 3ds Max 2010 - Part 1 of 2.

How To: Build a spline tower in 3ds Max

This 3ds Max software tutorial shows you how to build a spline tower. Using modifiers such as Cross Section, Skin, Shell and Spline IK we build a spline based system that uses reference geometry to build parametric relationships in 3D Studio Max. The video is best viewed full screen and you should already be familiar with 3ds Max to really follow along. Build a spline tower in 3ds Max.

How To: Create a textured face in 3ds Max 8

This is a three-part 3ds max video tutorial that takes a look at using reference photos for creating a head texture. If you have photographs that can work, there really isn't any reason not to use them since they can often provide plenty of subtle details that would be very time consuming to add otherwise.

How To: Use the 3ds Max Material Editor

An introductory video tutorial on the material editor within 3DS Max software. Learn about material selections, shaders and more. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the Material Editor in your own projects, take a look! Use the 3ds Max Material Editor.

How To: Render a video to AVI format using 3ds Max

If you want to demonstrate your 3D model on a turntable or create some other sort of short animation with your models without having to use more specialized software, you can render an AVI video inside 3D Studio MAX. This video will show you how to do this quickly and easily, assuming that you already know how to animate your character. Now, let the world see your beautiful 3D work!

How To: Create a procedural night sky with stars in Autodesk 3ds Max

This tutorial walks you through how to set up a procedural night sky with twinkling stars in Autodesk 3ds Max. You will be creating a opacity material with noise maps, and using an phase animated noise behind this to illuminate the stars. To edit the star size and brightness, you should play with the noise size and high/low settings on the individual noise map. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist ...

How To: Use the Slate material editor in 3ds Max 2011

Learn how to take use the Slate material editor in 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the Slate tool in your own 3ds Max 2011 projects, watch this free video guide.

Street Art Tricks: How to Blend 3D Prints into Real-Life Objects

While graffiti may never be fully accepted by the masses, it has already become a very large medium for creative artists across the globe, who make mundane and austere cityscapes a little more interesting for the rest of us. Walking past this Banksy stencil on my way to class (at UCLA) made my day. Art like this can cause people to stop and appreciate the otherwise boring and blank walls that surround the city. It can stir up artistic feelings, pensive thoughts, and other emotions stored insi...

How To: Make a Reactor ragdoll for a biped in 3D Studio MAX

Ragdoll physics are all the rage in 3D shooter games, causing characters to die in glorious realism before glitching as soon as they get anywhere near a wall. This two-part video will teach you how to create a basic ragdoll for a biped model using the Reactor engine within 3D Studio MAX. This is a very basic discussion of ragdolls, but will get you started in the right direction perfectly.

How To: Create a 3D text shape in 3ds Max

In this 3ds Max video tutorial you will learn how to create a 3D text shape. Learn how to extrude a font using the Extrude modifier. The modifier works with any closed spline shape, not just text objects. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Create a 3D text shape in 3ds Max.

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