Dave shows you how to produce a glass three different ways in 3ds Max in the video tutorial. Put two panels away, then concentrating on sensor one press m on the keyboard to bring up the materials editor. On the material editor go to the first sphere, choosing a slight blue color, bring up the specter level, bring up the glossy level, click on two sided and bring down the last two to about four. Look to see it is fairly transparent, in a test window. This is glass one, put on hide. Go to glas...
For years, people who wanted to make fake photos of themselves with celebrities or crushes had to make due with cutting out a picture of their own face and gluing it onto a photo in place of the person they wished to replace. Now there is a more elegant, cleaner way to do it. This video will show you how to replace one head with another in photos using Photoshop. Now you too can shake hands with George W. Bush! At least in a fake photo. And we're not sure why you'd want to anyway.
If you just made a mesh character, it's not going to be very interesting or fun to use until you can start animating it. To start animating, you'll need to add a biped structure to your character - this tutorial shows you how.
If you are making games or hybrid machinima in 3D Studio MAX, the occasion may arise where you want to give one of your characters a massive two-handed weapons like a sword or machine gun. This video's sole intent is to teach you how to do that. It focuses on how to link parts of a biped to an object using an IK (inverse kinematics) object chain. Doing this will make your character move correctly in relation to the weapon, allowing them to do whatever you want them to with their shiny giant s...
This is a simple tutorial aimed at beginners that shows you how to create a basic landscape in 3D Studio Max.
Working with particle flow in 3DS MAX allows you to create all sorts of awesome effects, including swarms of small characters or, in this case, realistic liquids. Specifically, this video series will show you how to use pflow to create a liquid splatter effect, which can be used to make rain, explosions, and all sorts of other things. Watch this video and hone your skills.
After you have created 3D text, you might want to make changes to it. In this 3ds Max video tutorial you will learn how to edit 3d text. You'll learn to use the sub object modifiers, and scale each letter. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Edit letters individually in 3D text in 3ds Max.
How does one snap in Autodesk's 3ds Max and how can one move things dimensionally? This 3ds Max video tutorial explains both of these questions as well as angle snaps and axis constraints.
In this 3ds Max video tutorial you will learn how to switch from wireframe to solid (shaded)view. Wireframe view provides faster rendering time, while solid view gives you a more polished look of what your work will look like when rendered. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Switch from wireframe to solid view in 3ds Max.
New to 3ds Max? Luckily, WonderHowTo is chock full of videos on the program. In this tutorial, learn how to apply multiple materials to a single object in 3ds Max.
In the old days, artists used to have their apprentices render all of the parts of some human figures except for the face and hands. Those are the hardest parts, and had to be done by the master. If you aspire to be a 3D modeling master, you have to be able to make good-looking hands. This video tutorial will show you how to model those hands using 3D Studio Max.
how to create an Ocean in 3DS Max
Learn how to pick your rotation or rotate an object around another object in 3D Studio Max.
So you finally shelled out for 3D Studio MAX. Congratulations. Now you need to make something with it! This video for beginners will walk you through the basics of modeling a character in 3D Studio MAX. It covers setting up a reference image (the one from the video is here), creating a rough body, connecting body parts, head modeling, and paint deformation. After you watch these three videos you should have all the tools you need to model a basic character in 3D Studio MAX. Now then, on to th...
Clothing a 3D model properly is almost as hard as making the model in the first place. Fortunately, 3D Studio MAX and this video are here to help. Watching this you will learn how to create splines, simulate cloth animation, and use good smoothing techniques, among other things. Now your 3D models can be as stylish as you! If not more so.
This short tutorial shows you how to smooth polygonal geometery so it renders smoothly from 3D Studio Max.
Using a UVW unwrap modifier, this tutorial shows you a few Autodesk technqiues to unwrap a 3-D model and then apply your own texture to it. It also outlines a couple pitfalls animators sometimes experience, and how to avoid them in your own work.
The last thing you want is for your animated avatar to accidentally 'flash' your user by letting the flesh peek through the clothing mesh. This tutorial shows you how you can animate the clothing and avoid this situation when working with Autodesk 3ds Max.
The Bend modifier in Autodesk's 3ds Max lets you bend the current selection up to 360 degrees about a single axis, producing a uniform bend in an object’s geometry. You can control the angle and direction of the bend on any of three axes. You can also limit the bend to a section of the geometry.
Check out this video tutorial on how to use Omni Lights in 3ds Max. You'll learn how to make the light dimmer and create shadows in your 3D animation.
In this 3ds Max video tutorial you will learn how to add background images to your viewports. The background can be either still images or animation. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Add a background in 3ds Max.
The silent film era ended long before anyone had conceived of something like machinima, so your machinima movie had better have some talking! This movie will teach you how to use morph target in 3DS MAX to give your imported World of Warcraft characters facial expressions and animate their mouths to make them appear to be talking. You'll also learn how to make your model sneer, smile, and perform other facial actions.
This six-part 3ds Max video tutorial will guide you step by step through the process of exporting from 3D Studio Max into the award-winning, science-fiction, first-person shooter, computer game Crysis.
In this video tutorial, we learn how to create a swirling vortex effect within 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.
This tutorial shows you how to export a video into PNG file sequences in 3D Studio Max.
All you 3D modelers and digital animators out there, watch this video to see how to take any photo image and wrap it onto the surface of an object in 3ds Max 8.
If you want to make a hybrid machinima movie using WoW characters, you are probably going to have to import them into 3DS MAX at some point. Unfortunately, you cannot just do this straight away. This video will teach you how to use a program called Milkshape 3D to prepare a character for importing and then import them into 3DS MAX, where they are ready for animating!
In this video tutorial, we learn how to generate a model of a head and neck in 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.
Interested in making the next Finding Nemo? Learn how to model and render a complete underwater scene using 3ds Max 2010 with this video guide. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. Specifically, this clip discusses each of the following topics:
Check out this Autodesk 3ds Max video tutorial on how to animate a basic biped. This 3D graphics application will have your digital character walking in no time. Creating multiple footsteps in 3D Studio Max is a cinch.
3D Studio Max is probably the premiere piece of 3D modeling software available for the PC today. This video will teach you, the budding 3D artist, how to create cage splines and use them to save time in your modeling. It also uses a surface modifier to complete the image.
This 3D software tutorial shows you how to use the delete mesh modifier when modeling in 3ds Max. Delete Mesh provides parametric deletion based on the current sub-object selection level in the stack. The possible choices are faces, vertices, edges, and objects. Apply the Delete Mesh modifier to delete the geometry specified at that sub-object level. The Delete Mesh modifier in 3D Studio Max works well for removing geometry without having to delete. You can use it in conjunction with the Edit...
In this video tutorial, we learn how to use the Quicksilver Hardware renderer in Autodesk 3ds Max 2011. Whether you're new to the Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
Cloth is an essential part of almost any 3D modeling project involving people. This video will show you how to properly use the cloth modifier in 3D Studio MAX to create the waving, tarnished American flag shown in the thumbnail. This tutorial does NOT feature Reactor, the in-program physics engine included with 3DS MAX, only the actual 3D Studio MAX cloth modifier.
See how to use 3ds Max 2010's built-in grouping features to work on multiple meshes the same way you might work on a single object. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started taking advantage of the 3ds Max Assembly and Group tools yourself, take a look! Use Assemblies and Groups in 3D Studio Max 2...
In this Autodesk 3ds Max video tutorial, you'll learn about a cool plugin that can create cloth-like animations. 3ds Max does have a built-in cloth simulation, but it's rather complicated to work with. The alternative to using the built-in feature is using the plug-in SimCloth 3, a free modifier. It works very easily and creates a smooth flowing cloth effect. This video is specifically working with a cloth cape on a superhero (if you could call it that). But this cloth-like effect could be ap...
This 3D software tutorial shows you how to use the face extrude modifier in 3ds Max. The Face Extrude modifier extrudes faces along their normals, creating new faces along the sides of the extrusion that connect the extruded faces to their object. As with most modifiers, this affects the current face selection passed up the stack. There are various differences between the Face Extrude modifier and the Face Extrude function in an editable mesh, especially the fact that all parameters in the Fa...
If you want to model a character in 3DS Max and don't want them to be nude, you are probably going to have to work with 3D cloth. This three-part video will teach you how to create cloth in 3DS Max (without using Reactor), attach it to your character, and make it animate properly with the character. It makes use of the Garment Maker mod for for 3DS Max, and should have your characters clothed realistically in no time.
In this video tutorial, we learn how to use the Viewport Canvas when working in 3ds Max 2011. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the Viewport Canvas feature in 3ds Max 2011.
When you assign a material ID to certain polygons, you will tell 3D Studio Max to use that material only on those polygons that you want. In this 3d Max video tutorial you will learn how to assign material ID's and multiple textures to the same source. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Assign material ID's and multiple textures in 3ds Max.