How To: Create glass material in 3ds Max

Dave shows you how to produce a glass three different ways in 3ds Max in the video tutorial. Put two panels away, then concentrating on sensor one press m on the keyboard to bring up the materials editor. On the material editor go to the first sphere, choosing a slight blue color, bring up the specter level, bring up the glossy level, click on two sided and bring down the last two to about four. Look to see it is fairly transparent, in a test window. This is glass one, put on hide. Go to glas...

How To: Add custom UI objects over the viewports in 3ds Max 2010

In this 3ds Max 2010 video tutorial, you'll learn how to use Manipulators to create custom UI objects. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Add custom UI objects over the viewports in 3ds Max 2010.

How To: Use the patch deform modifier in 3ds Max

The PatchDeform modifier in 3ds Max deforms an object based on the contours of a patch object. This modifier works similarly to the PathDeform modifier, but uses a quad-based patch object instead of a spline shape or NURBS curve path. Patch Deform is a great tool for mapping geometry on a surface or the distribution of component on a surface in 3ds Max. The only catch is that the distribution geometry has to come from a surface originally made as a Patch. The surface cannot come from a set of...

How To: Create a glass shader with Mental Ray in 3ds Max 2010

See how to create photorealistic glass shaders with the Mental Ray rendering engine in 3ds Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own glass shaders with Mental Ray, take a look! Create a glass shader with Mental Ray in 3ds Max 2010.

How To: Create a frosted glass shader in Mental Ray

Learn how to create an icy glass shader using Mental Ray in Autodesk 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own frosted glass shaders, take a look! Create a frosted glass shader in Mental Ray.

How To: Create a rock texture with procedurals in 3ds Max 2010

In this 3D Studio Max tutorial, you'll see how to use procedurals to create a rock texture. Specifically, the guide addresses displacement tuning in Mental Ray, specularity properties and using stacked procedurals to create cracks, rust, and bumpy structures over the surface. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information...

How To: Use the Slate material editor in 3ds Max 2011

Learn how to take use the Slate material editor in 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the Slate tool in your own 3ds Max 2011 projects, watch this free video guide.

How To: Use the surface modifier in 3ds Max

The Surface modifier in Autodesk's 3ds Max generates a patch surface based on the contours of a spline network. A patch is created wherever the segments of the interwoven splines form a three- or four-sided polygon. The Surface modifier and the CrossSection modifier, taken together, are referred to as Surface Tools. They allow you to create complex or organic surfaces, like the fuselage of a plane, or a three-dimensional character.

How To: Switch from wireframe to solid view in 3ds Max

In this 3ds Max video tutorial you will learn how to switch from wireframe to solid (shaded)view. Wireframe view provides faster rendering time, while solid view gives you a more polished look of what your work will look like when rendered. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Switch from wireframe to solid view in 3ds Max.

How To: Use Advance Effects Role Out in Autodesk 3Ds Max

Welcome to the 5th Chapter of the Lighting series in 3Ds Max. In this tutorial, you are going to learn about the Advance effect roll out in almost every lights in 3ds max. In the tutorial we have covered different option like contrast, soften edge, projector map etc. Hope you will enjoy this. Lights In Autodesk 3Ds Max – Chapter 05 | Stereopixol.

How To: Use Spotlight in Autodesk 3ds Max 2014

This 4th Chapter of Lights in Autodesk 3Ds max is fully concentrated on spot light. We will learn about the various spot light parameter of 3ds max like, Hotspot/Beam and falloff, then how to use overshoot or its limitations, how we can make the spotlight rectangular than circuler and many more. Hope you will enjoy.

How To: Use Attenuation in Autodesk 3ds Max 2014

Hello and welcome to the 3rd Chapter of the Lights in 3Ds Max. In this chapter we are going to discuss about the attenuation of the lights. There are two kind of attenuation are out there in 3Ds Max , Near and Far , we will learn about the theory behind the attenuation and learn how to use them. Hope you will enjoy.

Street Art Tricks: How to Blend 3D Prints into Real-Life Objects

While graffiti may never be fully accepted by the masses, it has already become a very large medium for creative artists across the globe, who make mundane and austere cityscapes a little more interesting for the rest of us. Walking past this Banksy stencil on my way to class (at UCLA) made my day. Art like this can cause people to stop and appreciate the otherwise boring and blank walls that surround the city. It can stir up artistic feelings, pensive thoughts, and other emotions stored insi...

How To: Create particle effects in Autodesk 3ds Max 2011

Learn how to use generate eye-catching particle effects within Autodesk 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating particle effects in Autodesk 3ds Max 2011, take a look!

How To: Create a realistic model of a modern lamp in Autodesk 3ds Max 2011

In this video tutorial, we learn how to use create a realistic model of a modern lamp in 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2010 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Configure the Ribbon UI in Autodesk 3ds Max 2011

In this video tutorial, we learn how to configure the Ribbon UI within Autodesk 3ds Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2010 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide. Configure the Ribbon UI in Autodesk 3ds Max 2011.

How To: Create a 3D shadow matte in 3ds Max

In this tutorial, we learn how to create a 3D shadow matte in 3ds Max. If you have a scene where you need a realistic looking background, you can trick doing this by using 3ds Max. First, go up to the rendering and go to environment. Add an environment map and then click on bitmap and find the image that you want to use. From here, make sure your map is highlighted, then right click and show the background. If you render this out, you will have a picture of the background you want. After this...

How To: Use the point cache modifier in Autodesk 3ds Max 2010

In this video tutorial, we learn how to use the point cache modifier within Autodesk 3ds Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2010 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide. Use the point cache modifier in Autodesk 3ds...

How To: Create a swirling vortex effect in Autodesk 3ds Max

In this video tutorial, we learn how to create a swirling vortex effect within 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Add gravity to an effect in Autodesk 3ds Max 2011

In this video tutorial, we learn how to imbue an effect with gravity in 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Use and work with materials in Autodesk 3ds Max 2011

In this video tutorial, we learn how to use materials in Autodesk 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Navigate the particle view interface in Autodesk 3ds Max 2011

In this video tutorial, we learn how to use the particle view in Autodesk 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Work with particle flow in Autodesk 3ds Max 2011

In this video tutorial, we learn how to work with particle flow in Autodesk 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

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