How To: Create glass material in 3ds Max

Dave shows you how to produce a glass three different ways in 3ds Max in the video tutorial. Put two panels away, then concentrating on sensor one press m on the keyboard to bring up the materials editor. On the material editor go to the first sphere, choosing a slight blue color, bring up the specter level, bring up the glossy level, click on two sided and bring down the last two to about four. Look to see it is fairly transparent, in a test window. This is glass one, put on hide. Go to glas...

How To: Edit letters individually in 3D text in 3ds Max

After you have created 3D text, you might want to make changes to it. In this 3ds Max video tutorial you will learn how to edit 3d text. You'll learn to use the sub object modifiers, and scale each letter. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Edit letters individually in 3D text in 3ds Max.

How To: Convert a mesh to hexagon polys in 3ds Max

This 3ds Max software tutorial covers how to turn your mesh into Hexagon poly’s which creates a smoother mesh. This is a technique Dave learned from Toru Hasegawa that he is sharing with all of us. You essentially triangulate a quad poly surface then collapse the triangles to have hexagons. Watch and learn how to convert a mesh into hexagon shaped polys with Classic Mesh Smooth in this 3ds Max modeling tutorial. Convert a mesh to hexagon polys in 3ds Max.

How To: Create a swirling vortex effect in Autodesk 3ds Max

In this video tutorial, we learn how to create a swirling vortex effect within 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Create rigid & soft body meshes with 3ds Max's Reactor

This tips tutorial takes a look on how you can use Reactor's dynamic features to simulate a scene with rigid and soft body meshes. See how to configure it and how to use the constraint to animate it. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, watch this Max user's guide.

How To: Use the cross section modifier on splines in 3ds Max

This 3D software tutorial shows you how to use the cross section modifier in 3ds Max. The cross section modifier tool works on splines and is most often used when modeling with curves in 3D Studio Max. he CrossSection modifier creates a “skin” across multiple splines. It works by connecting the vertices of 3D splines to form a skin. The resulting object is another spline object that can be used with the Surface modifier to create a patch surface. These two modifiers, when used together, are s...

How To: Use the delete mesh modifier in 3ds Max

This 3D software tutorial shows you how to use the delete mesh modifier when modeling in 3ds Max. Delete Mesh provides parametric deletion based on the current sub-object selection level in the stack. The possible choices are faces, vertices, edges, and objects. Apply the Delete Mesh modifier to delete the geometry specified at that sub-object level. The Delete Mesh modifier in 3D Studio Max works well for removing geometry without having to delete. You can use it in conjunction with the Edit...

How To: Use the shell modifier in 3ds Max

This 3D software tutorial was developed by Discreet (creators of 3ds Max) to show you how to use the shell modifier new to version 6 and up of 3D Studio Max. If you are a 3ds Max modeler, you should learn how to use this powerful tool. Great 3ds Max tutorial for anyone new to modeling in 3ds Max or needing to know how to use the shell modifier.

How To: Join two polygons with the bridge tool in 3ds Max

3ds Max lets you use 2D shapes as the cross sections of 3D models. In this 3d Max video tutorial you will learn how to do this using the polygon bridge weld too. Basically, this bridge tool lets you join two polygons. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Join two polygons with the bridge tool in 3ds Max.

How To: Model a hand using 3D Studio Max

In the old days, artists used to have their apprentices render all of the parts of some human figures except for the face and hands. Those are the hardest parts, and had to be done by the master. If you aspire to be a 3D modeling master, you have to be able to make good-looking hands. This video tutorial will show you how to model those hands using 3D Studio Max.

How To: Switch from wireframe to solid view in 3ds Max

In this 3ds Max video tutorial you will learn how to switch from wireframe to solid (shaded)view. Wireframe view provides faster rendering time, while solid view gives you a more polished look of what your work will look like when rendered. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Switch from wireframe to solid view in 3ds Max.

How To: Use a scene object as a particle Autodesk 3ds Max 2011

In this video tutorial, we learn how to use a scene object as a particle in Autodesk 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Model wavy window curtains in Autodesk 3ds Max

This video tutorial is meant to help you model your own curtains in Autodesk 3ds Max. If you need some window curtains, this is the best way to model them. You'll learn how to do it using several modifiers and layer techniques. You can download the finished curtain from VisualKnights, which you can fully edit to your needs. This tutorial can also work with older versions of 3ds Max (previously called 3d Studio Max).

How To: Animate with drag, follow-through & overlapping action techniques in 3ds Max

Eager to get started creating 3D animations in 3ds Max? Let this video be your guide. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Animate with drag, follow-through & overlapping action techniques in 3ds Max.

How To: Add custom UI objects over the viewports in 3ds Max 2010

In this 3ds Max 2010 video tutorial, you'll learn how to use Manipulators to create custom UI objects. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Add custom UI objects over the viewports in 3ds Max 2010.

How To: Create an spaceship with afterburner effect in 3DS MAX

Making a spaceship use its afterburner and escape from the Earth's gravitational pull is tough. Modeling and animating a 3D simulation of the same thing is also hard, although quite as much so. This video series will teach you how to create a 3D model of a flying rocket with an afterburner effect using 3D Studio MAX. At the end you will have a cool little video clip and vastly improved modeling skills.

How To: Put your face into someone else's photo with Photoshop

For years, people who wanted to make fake photos of themselves with celebrities or crushes had to make due with cutting out a picture of their own face and gluing it onto a photo in place of the person they wished to replace. Now there is a more elegant, cleaner way to do it. This video will show you how to replace one head with another in photos using Photoshop. Now you too can shake hands with George W. Bush! At least in a fake photo. And we're not sure why you'd want to anyway.

How To: Use link constraints in 3D Studio Max

Link constraints are a simple and useful part of the toolset available to you in 3D Studio Max. They allow you to attach one object to another so that when one moves, it will only move in relation to some parameters governing its position relative to the other object. This video will teach you how to use link constraints to make a character toss a ball realistically.

How To: Model trim in 3D Studio Max

This clip provides a quick reference on how to create realistic trim quickly using splines and editable polys. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started modeling realistic trim in your own 3ds Max projects, take a look!

How To: Use Layers in 3D Studio Max 2010

This clip discusses a very useful way to work and organize your 3D scenes—to wit, the 3ds Max Layer system. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, take a look!

How To: Change the icon color of your dark UI in 3D Studio Max

Do you find the black and white icons in 3D Studio Max 10 boring and bland? Do you need some color to brighten up the hours and hours you spend modeling in front of the computer? This video will show you how to change the color of the icons and text in the dark UI of 3D Studio Max. It may not make you 3D model look any sharper, but it should help you keep your sanity while you work on it.

How To: Make a detailed nose model in 3D Studio Max

The nose is the most prominent feature of the face, and cannot be obscured by sunglasses or hats like the eyes and hair. This two-part video will show you how to add detail to the nose of a 3D model of a human head using 3D Studio Max. You have to have a face already for this to really matter, but if you are up to the task of modeling a basic face in 3D, this video will help you make it look a lot better.

How To: Apply bump maps in 3ds Max

Need some help wrapping your head around bump mapping in 3ds Max? This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, watch this free video guide.

How To: Work with Standard Materials in 3ds Max

In this how to video, you will learn how to work with standard materials in 3D Studio Max. The material editor is found by clicking the multicolored button to the right. You can see sample spheres where you can see examples of materials. Below, you can see surface properties such as shaders and ambient colors. You can select the type of material to be applied here. You can select the standard material to get familiar with it. First, decide the shaders. Blend is the default shader, although th...

How To: Use the bevel modifier in 3ds Max

This short 3D software tutorial shows you how to use the bevel modifier in 3ds Max. The Bevel modifier extrudes shapes into 3D objects and applies a flat or round bevel to the edges. A common use for this modifier is to create 3D text and logos, but you can apply it to any shape. Bevel takes a shape as the base of a 3D object. You then extrude the shape up to four levels and assign an outline amount for each level. What Bevel allows you to do is extrude and bevel a spline in 3D Studio Max up ...

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