Working with particle flow in 3DS MAX allows you to create all sorts of awesome effects, including swarms of small characters or, in this case, realistic liquids. Specifically, this video series will show you how to use pflow to create a liquid splatter effect, which can be used to make rain, explosions, and all sorts of other things. Watch this video and hone your skills.
Home
Autodesk 3ds Max How to Use particle flow to make liquids splatter in 3DS MAX

Jul 8, 2010 12:04 AM

You already know how to use your phone. With Gadget Hacks' newsletter, we'll show you how to master it. Each week, we explore features, hidden tools, and advanced settings that give you more control over iOS and Android than most users even know exists.
Sign up for Gadget Hacks Weekly and start unlocking your phone's full potential.
Comments
Be the first, drop a comment!