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How to Use splines to model a head in 3ds Max 8

Jul 7, 2008 11:32 PM
"How to Use splines to model a head in 3ds Max 8" cover image

Check out this two-part 3ds Max video tutorial which exploits a little known capability of Max to create a head. You'll find this technique easier than box modeling for heads since your topology and edge flow are there from the beginning. With box modeling, there's a lot of division, connecting, turning, etc. to get basic topology in place.

Autodesk's 3D Studio Max is a customizable and scalable 3D modeling and rendering solution for games, film, and television.

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Use splines to model a head in 3ds Max 8 - Part 2 of 2

Click through to watch this video on veoh.com

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www.veoh.com

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