If you want to make a hybrid machinima movie using WoW characters, you are probably going to have to import them into 3DS MAX at some point. Unfortunately, you cannot just do this straight away. This video will teach you how to use a program called Milkshape 3D to prepare a character for importing and then import them into 3DS MAX, where they are ready for animating!
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Autodesk 3ds Max How to Import WoW models into 3DS MAX with textures intact

Jun 28, 2010 11:32 PM

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