This 3ds Max software tutorial covers how to turn your mesh into Hexagon poly’s which creates a smoother mesh. This is a technique Dave learned from Toru Hasegawa that he is sharing with all of us. You essentially triangulate a quad poly surface then collapse the triangles to have hexagons. Watch and learn how to convert a mesh into hexagon shaped polys with Classic Mesh Smooth in this 3ds Max modeling tutorial. Convert a mesh to hexagon polys in 3ds Max.
Dave shows you how to produce a glass three different ways in 3ds Max in the video tutorial. Put two panels away, then concentrating on sensor one press m on the keyboard to bring up the materials editor. On the material editor go to the first sphere, choosing a slight blue color, bring up the specter level, bring up the glossy level, click on two sided and bring down the last two to about four. Look to see it is fairly transparent, in a test window. This is glass one, put on hide. Go to glas...
New to 3ds Max? Luckily, WonderHowTo is chock full of videos on the program. In this tutorial, learn how to apply multiple materials to a single object in 3ds Max.
Want to get into the fine, intricate workings of leaf? Leaves are very detailed, and very common in nature, so everybody knows what they look like, how they feel, and how complicated they can be to replicate. But if you're up for the challenge, this video tutorial will show you how to recreate leaves in 3ds Max. Learn to create a three-dimensional leaf animation in 3ds Max without the pain of opacity mapping. Check it out. Get back to nature.
This tutorial walks you through how to set up a procedural night sky with twinkling stars in Autodesk 3ds Max. You will be creating a opacity material with noise maps, and using an phase animated noise behind this to illuminate the stars. To edit the star size and brightness, you should play with the noise size and high/low settings on the individual noise map. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist ...
In this 3D Studio Max tutorial, you'll see how to use procedurals to create a rock texture. Specifically, the guide addresses displacement tuning in Mental Ray, specularity properties and using stacked procedurals to create cracks, rust, and bumpy structures over the surface. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information...
In this 3D software tutorial you will learn how to use the volume selection modifier in 3ds Max. The volume selection modifier is great for affecting regions of a polygon. This 3D Studio Max modeling tutorial covers how to use proxy objects to keep an active selection set. Use the volume selection modifier in 3ds Max.
Watch this 3ds Max video tutorial to see how to get an object to follow a path with constraints to get procedurally control over your object with those constraints. Perfect for you digital animators/modelers.
When you assign a material ID to certain polygons, you will tell 3D Studio Max to use that material only on those polygons that you want. In this 3d Max video tutorial you will learn how to assign material ID's and multiple textures to the same source. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Assign material ID's and multiple textures in 3ds Max.
For years, people who wanted to make fake photos of themselves with celebrities or crushes had to make due with cutting out a picture of their own face and gluing it onto a photo in place of the person they wished to replace. Now there is a more elegant, cleaner way to do it. This video will show you how to replace one head with another in photos using Photoshop. Now you too can shake hands with George W. Bush! At least in a fake photo. And we're not sure why you'd want to anyway.
See how to simulate the interaction between a boat (a mesh) and water (a plane), creating the waves, ripples and particle splashes. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started using this effect in your own Max projects, take a look! Create realistic boat-water interactions in 3ds Max.
See how to simulate underwater lighting and caustic illumination within 3ds Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating realistic lighting your own underwater scenes, take a look! Create underwater lighting in 3D Studio Max.
This tutorial shows you how to link objects (parent) in 3D Studio Max.
3ds Max lets you use 2D shapes as the cross sections of 3D models. In this 3d Max video tutorial you will learn how to do this using the polygon bridge weld too. Basically, this bridge tool lets you join two polygons. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Join two polygons with the bridge tool in 3ds Max.
This video tutorial is meant to help you model your own curtains in Autodesk 3ds Max. If you need some window curtains, this is the best way to model them. You'll learn how to do it using several modifiers and layer techniques. You can download the finished curtain from VisualKnights, which you can fully edit to your needs. This tutorial can also work with older versions of 3ds Max (previously called 3d Studio Max).
Replicate the famous double helix structure of DNA using the 3-D modeler Autodesk. This tutorial shows you how you can create your own 3-D model of a strand of DNA by applying the lattice modifier and then twisting and coloring it.
This clip presents an exhaustive overview of the MR photographic exposure tool in 3ds Max 2010. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the MR photographic exposure control in Autodesk 3ds Max 2010.
When people fire weapons in movies, there is often a shot of the shell-casings leaving the gun and flying through the air. Sometimes we get to follow them all the way to the ground, leaving us with a sense of loss at the firing of the weapon. This video will show you how to model and animate some shell casings falling to the ground and smoke trailing them in 3D Studio MAX and Photoshop, utilizing Reactor physics, particle flow, space warps, and all sorts of other fun 3DS MAX tools.
In this 3ds Max software tutorial, you'll learn how to model a glass-type bottle from scratch. Specifically, this deals with creating a Coke bottle from scratch. It will not show you how to texture the bottle, just how to build it. Learn the basic techniques for modeling the Coke bottle.
See how to model a pair of cartoon eyes and then create a way to automatically control their orientation. You'll use two simple sphere primitives and then you'll create a simple standard material for the eye color, just using a Gradient Ramp map. Your basic orientation rig will be obtained using a Look At controller and a standard dummy object. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you'...
Learn how to use the new viewport selection tools in 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, watch this free video guide.
how to create an Ocean in 3DS Max
In this video tutorial, Creative Cow leader Michael Park shows you how to recreate the opening gun barrel sequence from the two newest James Bond movies in 3d Studio Max using the default scanline renderer, minimal modeling, and only standard materials.
This short 3D software tutorial shows you how to use the bevel modifier in 3ds Max. The Bevel modifier extrudes shapes into 3D objects and applies a flat or round bevel to the edges. A common use for this modifier is to create 3D text and logos, but you can apply it to any shape. Bevel takes a shape as the base of a 3D object. You then extrude the shape up to four levels and assign an outline amount for each level. What Bevel allows you to do is extrude and bevel a spline in 3D Studio Max up ...
Cap Holes is a great modifier for modeling as well as making images in 3ds Max. The 3D Studio Max Cap Holes modifier builds faces in the holes in a mesh object. A hole is defined as a loop of edges, each of which has only one face. For example, one or more missing faces from a sphere would produce one or more holes. The modifier works best on reconstructing planar holes, but can do a reasonable job on non-planar holes as well. See how to use it in conjunction with a slice modifier, it’s a goo...
This 3D software tutorial shows you how to use the cross section modifier in 3ds Max. The cross section modifier tool works on splines and is most often used when modeling with curves in 3D Studio Max. he CrossSection modifier creates a “skin” across multiple splines. It works by connecting the vertices of 3D splines to form a skin. The resulting object is another spline object that can be used with the Surface modifier to create a patch surface. These two modifiers, when used together, are s...
This 3D software tutorial was developed by Discreet (creators of 3ds Max) to show you how to use the shell modifier new to version 6 and up of 3D Studio Max. If you are a 3ds Max modeler, you should learn how to use this powerful tool. Great 3ds Max tutorial for anyone new to modeling in 3ds Max or needing to know how to use the shell modifier.
This software tutorial series teaches you how to box model in 3DS Max. Specifically, you will learn the basics of box modeling in 3D Studio Max, then box model a jet and animate it for PaperVision3D.
Get the finest level of control over your animation with the curve editor. Just check out this 3ds Max video tutorial on how to do low level animating.
Building a robot in real life is not an easy task, and not usually accomplishable unless you have a degree in electrical engineering. But building one virtually on your computer is something almost anyone can do, if you know what program to use.
This tutorial shows how to make a very simple rocket using 3D Studio Max.
This tutorial shows you how to change the order of modifiers in the modifier stack in 3D Studio Max.
Learn how to create a custom home grid in 3D Studio Max.
This tutorial shows you how to export a video into PNG file sequences in 3D Studio Max.
This three part 3D Studio Max tutorial will show you how to build and texture a realistic looking earth and moon.
Make a photo-realistic chrome material in 3D Studio Max.
Shell modifier is very useful to give a thickness in your model you make in Autodesk 3Ds Max. but the use of the modifier not only limit to giving thickness . you can make design around those thickness also. Go through the video to know more in details.
Welcome to the 5th Chapter of the Lighting series in 3Ds Max. In this tutorial, you are going to learn about the Advance effect roll out in almost every lights in 3ds max. In the tutorial we have covered different option like contrast, soften edge, projector map etc. Hope you will enjoy this. Lights In Autodesk 3Ds Max – Chapter 05 | Stereopixol.
This 4th Chapter of Lights in Autodesk 3Ds max is fully concentrated on spot light. We will learn about the various spot light parameter of 3ds max like, Hotspot/Beam and falloff, then how to use overshoot or its limitations, how we can make the spotlight rectangular than circuler and many more. Hope you will enjoy.