How To: Use secondary animation when working in Autodesk 3ds Max

Use secondary animation when working in Autodesk 3ds Max

If you're designing a game character, you'll never want to have them stand perfectly still. They should breathe or fidget, just like regular people do. This tutorial shows you how to use secondary animation for your characters - make them move about a little bit, even when standing still.

Get the Gadget Hacks Daily

Don't miss any of the cool things your phone can do

Be the First to Comment

Share Your Thoughts

  • Hot
  • Latest