How To: Add a biped to a mesh character in 3ds Max

Add a  biped to a mesh character in 3ds Max

If you just made a mesh character, it's not going to be very interesting or fun to use until you can start animating it. To start animating, you'll need to add a biped structure to your character - this tutorial shows you how.

(1) Part 1 of 3 - How to Add a biped to a mesh character in 3ds Max, (2) Part 2 of 3 - How to Add a biped to a mesh character in 3ds Max, (3) Part 3 of 3 - How to Add a biped to a mesh character in 3ds Max

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