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How to Create rigid & soft body meshes with 3ds Max's Reactor

Jun 19, 2010 01:39 AM
3D modeling interface displaying a purple object in a workspace.

This tips tutorial takes a look on how you can use Reactor's dynamic features to simulate a scene with rigid and soft body meshes. See how to configure it and how to use the constraint to animate it. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, watch this Max user's guide.

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