When people fire weapons in movies, there is often a shot of the shell-casings leaving the gun and flying through the air. Sometimes we get to follow them all the way to the ground, leaving us with a sense of loss at the firing of the weapon. This video will show you how to model and animate some shell casings falling to the ground and smoke trailing them in 3D Studio MAX and Photoshop, utilizing Reactor physics, particle flow, space warps, and all sorts of other fun 3DS MAX tools.
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1 Comment
could u taught me how to do from 7:47 to 7:50 ?
i am a freshman in 3ds max ...
once i use the lathe modify, my object is disapear...
QQ
thank u
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