How To: Model and animate falling shell casings in 3DS MAX

Model and animate falling shell casings in 3DS MAX

When people fire weapons in movies, there is often a shot of the shell-casings leaving the gun and flying through the air. Sometimes we get to follow them all the way to the ground, leaving us with a sense of loss at the firing of the weapon. This video will show you how to model and animate some shell casings falling to the ground and smoke trailing them in 3D Studio MAX and Photoshop, utilizing Reactor physics, particle flow, space warps, and all sorts of other fun 3DS MAX tools.

(1) Part 1 of 13 - How to Model and animate falling shell casings in 3DS MAX, (2) Part 2 of 13 - How to Model and animate falling shell casings in 3DS MAX, (3) Part 3 of 13 - How to Model and animate falling shell casings in 3DS MAX, (4) Part 4 of 13 - How to Model and animate falling shell casings in 3DS MAX, (5) Part 5 of 13 - How to Model and animate falling shell casings in 3DS MAX, (6) Part 6 of 13 - How to Model and animate falling shell casings in 3DS MAX, (7) Part 7 of 13 - How to Model and animate falling shell casings in 3DS MAX, (8) Part 8 of 13 - How to Model and animate falling shell casings in 3DS MAX, (9) Part 9 of 13 - How to Model and animate falling shell casings in 3DS MAX, (10) Part 10 of 13 - How to Model and animate falling shell casings in 3DS MAX, (11) Part 11 of 13 - How to Model and animate falling shell casings in 3DS MAX, (12) Part 12 of 13 - How to Model and animate falling shell casings in 3DS MAX, (13) Part 13 of 13 - How to Model and animate falling shell casings in 3DS MAX

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1 Comment

could u taught me how to do from 7:47 to 7:50 ?
i am a freshman in 3ds max ...
once i use the lathe modify, my object is disapear...
QQ
thank u

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