How To: Use motion capture on bipeds in 3DS MAX

Use motion capture on bipeds in 3DS MAX

Using motion capture is one of the easiest and most effective ways to animate the motions of a bipedal character who is proportional to a normal human. When the character is not in proportion, like the World of Warcraft low-poly models in this video, it gets a little more complicated. This video will teach you how to use motion capture in 3DS MAX to animate a goblin WoW character, making them almost ready to use in your hybrid machinima videos.

(1) Part 1 of 2 - How to Use motion capture on bipeds in 3DS MAX, (2) Part 2 of 2 - How to Use motion capture on bipeds in 3DS MAX

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