Cloth is an essential part of almost any 3D modeling project involving people. This video will show you how to properly use the cloth modifier in 3D Studio MAX to create the waving, tarnished American flag shown in the thumbnail. This tutorial does NOT feature Reactor, the in-program physics engine included with 3DS MAX, only the actual 3D Studio MAX cloth modifier.
From the creator:
THIS TUTORIAL WILL COVER: Editable Poly Modifier Basic Polygonal Modeling Cloth Modifier Mesh Smooth Modifier Shell Modifier Unwrap UVW Map Modifier Camera Shake (Curve Editor, Noise Float) Texture Mapping