This 3ds Max software tutorial covers how to turn your mesh into Hexagon poly's which creates a smoother mesh. This is a technique Dave learned from Toru Hasegawa that he is sharing with all of us. You essentially triangulate a quad poly surface then collapse the triangles to have hexagons. Watch and learn how to convert a mesh into hexagon shaped polys with Classic Mesh Smooth in this 3ds Max modeling tutorial.


Convert a mesh to hexagon polys in 3ds Max
Click through to watch this video on designreform.net
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