Hot Autodesk 3ds Max Posts

How To: Create a rock texture with procedurals in 3ds Max 2010

In this 3D Studio Max tutorial, you'll see how to use procedurals to create a rock texture. Specifically, the guide addresses displacement tuning in Mental Ray, specularity properties and using stacked procedurals to create cracks, rust, and bumpy structures over the surface. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information...

How To: Use surface tools to model a human leg in 3DS Max

Surface tools are a powerful part of 3D Studio Max, allowing the creation of more realistic textures for organic and natural forms. This video demonstrates how to use them as a part of the process of modeling a human leg. The legs may not be as important as the face models, but they are still essential to creating a good-looking figure and are a good tool for practicing the use of surface tools.

How To: Use motion capture on bipeds in 3DS MAX

Using motion capture is one of the easiest and most effective ways to animate the motions of a bipedal character who is proportional to a normal human. When the character is not in proportion, like the World of Warcraft low-poly models in this video, it gets a little more complicated. This video will teach you how to use motion capture in 3DS MAX to animate a goblin WoW character, making them almost ready to use in your hybrid machinima videos.

How To: Create a car paint shader in 3ds Max 2010

This tutorial will walk you through how to create a car paint shader from scratch utilizing materials inside of 3D Studio Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own car shaders, take a look! Create a car paint shader in 3ds Max 2010.

How To: Create rigid & soft body meshes with 3ds Max's Reactor

This tips tutorial takes a look on how you can use Reactor's dynamic features to simulate a scene with rigid and soft body meshes. See how to configure it and how to use the constraint to animate it. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, watch this Max user's guide.

How To: Create a textured face in 3ds Max 8

This is a three-part 3ds max video tutorial that takes a look at using reference photos for creating a head texture. If you have photographs that can work, there really isn't any reason not to use them since they can often provide plenty of subtle details that would be very time consuming to add otherwise.

How To: Attach polygons together in 3ds Max

In this 3ds Max video tutorial you will learn how to attach polygon shapes to each other using boolean unions. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Attach polygons together in 3ds Max.

How To: Create particle effects in Autodesk 3ds Max 2011

Learn how to use generate eye-catching particle effects within Autodesk 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating particle effects in Autodesk 3ds Max 2011, take a look!

How To: Configure the Ribbon UI in Autodesk 3ds Max 2011

In this video tutorial, we learn how to configure the Ribbon UI within Autodesk 3ds Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2010 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide. Configure the Ribbon UI in Autodesk 3ds Max 2011.

How To: Use the Viewport Canvas feature in 3ds Max 2011

In this video tutorial, we learn how to use the Viewport Canvas when working in 3ds Max 2011. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the Viewport Canvas feature in 3ds Max 2011.

How To: Use the Parameter Collector tool in Autodesk 3ds Max

In this clip, you'll learn how to use 3ds Max's Parameter Collector tool. See how to use 3ds Max 2010's built-in grouping features to work on multiple meshes the same way you might work on a single object. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started taking advantage of the Paramater Collector tool y...

How To: Create and control a pair of eyes in 3ds Max

See how to model a pair of cartoon eyes and then create a way to automatically control their orientation. You'll use two simple sphere primitives and then you'll create a simple standard material for the eye color, just using a Gradient Ramp map. Your basic orientation rig will be obtained using a Look At controller and a standard dummy object. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you'...

How To: Model a glass coke bottle in 3ds Max

In this 3ds Max software tutorial, you'll learn how to model a glass-type bottle from scratch. Specifically, this deals with creating a Coke bottle from scratch. It will not show you how to texture the bottle, just how to build it. Learn the basic techniques for modeling the Coke bottle.

How To: Use Spotlight in Autodesk 3ds Max 2014

This 4th Chapter of Lights in Autodesk 3Ds max is fully concentrated on spot light. We will learn about the various spot light parameter of 3ds max like, Hotspot/Beam and falloff, then how to use overshoot or its limitations, how we can make the spotlight rectangular than circuler and many more. Hope you will enjoy.

How To: Model wavy window curtains in Autodesk 3ds Max

This video tutorial is meant to help you model your own curtains in Autodesk 3ds Max. If you need some window curtains, this is the best way to model them. You'll learn how to do it using several modifiers and layer techniques. You can download the finished curtain from VisualKnights, which you can fully edit to your needs. This tutorial can also work with older versions of 3ds Max (previously called 3d Studio Max).

How To: Create a dummy object in 3ds Max

In this 3ds Max video tutorial you will learn how to create a dummy object (an object that doesn't render). You'll also learn how to link the dummy object to a light and a camera for animating. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Create a dummy object in 3ds Max.

How To: Model a guitar using 3DS Max

For beginners, learning the intricacies of modeling 3D art can seem insurmountable. This video for 3D beginners is here to help you through it. Its four parts are a detailed and slow walkthrough for making low poly BC Rich guitar with splines using 3D Studio Max, a popular 3D modeling program.

How To: Use the bend modifier in 3ds Max

The Bend modifier in Autodesk's 3ds Max lets you bend the current selection up to 360 degrees about a single axis, producing a uniform bend in an object’s geometry. You can control the angle and direction of the bend on any of three axes. You can also limit the bend to a section of the geometry.

How To: Add a background in 3ds Max

In this 3ds Max video tutorial you will learn how to add background images to your viewports. The background can be either still images or animation. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Add a background in 3ds Max.

How To: Use the Grab Viewport screen capture tool in 3ds Max

Want to share a screenshot of a 3D Studio Max project with your art director? With the built-in Grab Viewport tool, it's easy. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, take a look!

How To: Use the surface modifier in 3ds Max

The Surface modifier in Autodesk's 3ds Max generates a patch surface based on the contours of a spline network. A patch is created wherever the segments of the interwoven splines form a three- or four-sided polygon. The Surface modifier and the CrossSection modifier, taken together, are referred to as Surface Tools. They allow you to create complex or organic surfaces, like the fuselage of a plane, or a three-dimensional character.

How To: Create a head model in 3ds Max

Creating 3D models of the human head that will show emotion, eat, and do all the other things that heads do properly is hard. Fortunately, this video is here to help you get started. It demonstrates the basics of 3D head modeling using 3D Studio MAX. Follow these instructions and you'll be well on your way to creating all sorts of cool original character heads.

How To: Apply bump maps in 3ds Max

Need some help wrapping your head around bump mapping in 3ds Max? This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, watch this free video guide.

How To: Edit letters individually in 3D text in 3ds Max

After you have created 3D text, you might want to make changes to it. In this 3ds Max video tutorial you will learn how to edit 3d text. You'll learn to use the sub object modifiers, and scale each letter. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Edit letters individually in 3D text in 3ds Max.