Hot Autodesk 3ds Max Posts

How To: Apply bump maps in 3ds Max

Need some help wrapping your head around bump mapping in 3ds Max? This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, watch this free video guide.

How To: Create a frosted glass shader in Mental Ray

Learn how to create an icy glass shader using Mental Ray in Autodesk 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own frosted glass shaders, take a look! Create a frosted glass shader in Mental Ray.

How To: Create a wet surface effect within 3D Studio Max 2010

See how to use a composite map to create a wet effect or a water presence effect over a surface in a very simple and fast way within 3ds Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using this trick in your own projects, watch this free video guide. Create a wet surface effect wit...

How To: Use the Slate material editor in 3ds Max 2011

Learn how to take use the Slate material editor in 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the Slate tool in your own 3ds Max 2011 projects, watch this free video guide.

How To: Create rigid & soft body meshes with 3ds Max's Reactor

This tips tutorial takes a look on how you can use Reactor's dynamic features to simulate a scene with rigid and soft body meshes. See how to configure it and how to use the constraint to animate it. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, watch this Max user's guide.

How To: Use Layers in 3D Studio Max 2010

This clip discusses a very useful way to work and organize your 3D scenes—to wit, the 3ds Max Layer system. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, take a look!

How To: Make a Reactor ragdoll for a biped in 3D Studio MAX

Ragdoll physics are all the rage in 3D shooter games, causing characters to die in glorious realism before glitching as soon as they get anywhere near a wall. This two-part video will teach you how to create a basic ragdoll for a biped model using the Reactor engine within 3D Studio MAX. This is a very basic discussion of ragdolls, but will get you started in the right direction perfectly.

How To: Use Spotlight in Autodesk 3ds Max 2014

This 4th Chapter of Lights in Autodesk 3Ds max is fully concentrated on spot light. We will learn about the various spot light parameter of 3ds max like, Hotspot/Beam and falloff, then how to use overshoot or its limitations, how we can make the spotlight rectangular than circuler and many more. Hope you will enjoy.

How To: Unwrap or unfold geometry in 3ds Max

This 3ds Max modeling tutorial covers how to unwrap or unfold geometry. This technique is used more for texture mapping but in this tutorial we the unfolded geometry back to the view port to use for building physical models. This geometry can them be used for laser cutting. One thing to note is that since this technique is for texture mapping it can lack precision but for scaled models it works well. See how to get creative with unwrapping and modeling in 3ds Max in this software tutorial. Un...

How To: Change the icon color of your dark UI in 3D Studio Max

Do you find the black and white icons in 3D Studio Max 10 boring and bland? Do you need some color to brighten up the hours and hours you spend modeling in front of the computer? This video will show you how to change the color of the icons and text in the dark UI of 3D Studio Max. It may not make you 3D model look any sharper, but it should help you keep your sanity while you work on it.

How To: Use edit poly modifiers to animate in 3ds Max

This 3D software tutorial shows you how to work with editable polys in animate mode in 3ds Max. The idea is to use edit poly modifiers to control and have selections active when working in 3D Studio Max. See how to use modifiers like features in 3ds Max, a parametric modeling software. Learn how to use parameters to store design intent and avoid having to remodel geometry in Max. The tutorial is best viewed full screen. Use edit poly modifiers to animate in 3ds Max.

Bits Modeling Bits: Video of a Hyperrealistic Physics Engine

There are two sorts of bits out there: The sort used by computers (zeros and ones) and the sort you come across when interacting with the physical world (grains of sand, clods of dirt, droplets of water). The clip below demonstrates a new physics engine that takes the first type of bits and ends up with the second. No small feat. Previously, Wave-Shaping Pool Puts Poseidon to Shame.

How To: Build a spline tower in 3ds Max

This 3ds Max software tutorial shows you how to build a spline tower. Using modifiers such as Cross Section, Skin, Shell and Spline IK we build a spline based system that uses reference geometry to build parametric relationships in 3D Studio Max. The video is best viewed full screen and you should already be familiar with 3ds Max to really follow along. Build a spline tower in 3ds Max.

How To: Animate a biped model in 3ds MAX

Once you've made a 3D model of a character, you are going to have to make them do something. This video is about that. It will teach you how to animate basic motions on a bipedal 3D model in 3D Studio MAX, allowing it to do anything from armwrestle to hug. The video is pretty basic, so you're going to have to extrapolate these techniques to create those more advanced actions.

How To: Model a realistic modern bathroom in Autodesk 3ds Max

In this free video software tutorial from CG Cookie, you'll learn how to model a photorealistic modern bathroom environment within Autodesk 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started modeling your own 3d background, take a look!

How To: Model grass with 3D Studio Max 2010 or 2011

In this tutorial, you'll see how to create a grass scene using the stock modeling tools within 3ds Max 2010 and 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own 3D grassy landscapes, take a look!

How To: Model wavy window curtains in Autodesk 3ds Max

This video tutorial is meant to help you model your own curtains in Autodesk 3ds Max. If you need some window curtains, this is the best way to model them. You'll learn how to do it using several modifiers and layer techniques. You can download the finished curtain from VisualKnights, which you can fully edit to your needs. This tutorial can also work with older versions of 3ds Max (previously called 3d Studio Max).

How To: Use basic box modeling in 3D Studio MAX

Box modeling is the most fundamental type of modeling in 3D Studio MAX, allowing you to model elaborate 3D images out of many tiny boxes. This video for 3DSMAX beginners will walk you through the basics of box modeling a human body from a blueprint. You may move past this technique as your skills grow, but you need to know it before they can.

How To: Use the bend modifier in 3ds Max

The Bend modifier in Autodesk's 3ds Max lets you bend the current selection up to 360 degrees about a single axis, producing a uniform bend in an object’s geometry. You can control the angle and direction of the bend on any of three axes. You can also limit the bend to a section of the geometry.

How To: Assign material ID's and multiple textures in 3ds Max

When you assign a material ID to certain polygons, you will tell 3D Studio Max to use that material only on those polygons that you want. In this 3d Max video tutorial you will learn how to assign material ID's and multiple textures to the same source. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Assign material ID's and multiple textures in 3ds Max.

How To: Use motion capture on bipeds in 3DS MAX

Using motion capture is one of the easiest and most effective ways to animate the motions of a bipedal character who is proportional to a normal human. When the character is not in proportion, like the World of Warcraft low-poly models in this video, it gets a little more complicated. This video will teach you how to use motion capture in 3DS MAX to animate a goblin WoW character, making them almost ready to use in your hybrid machinima videos.

How To: Use the face extrude modifier in 3ds Max

This 3D software tutorial shows you how to use the face extrude modifier in 3ds Max. The Face Extrude modifier extrudes faces along their normals, creating new faces along the sides of the extrusion that connect the extruded faces to their object. As with most modifiers, this affects the current face selection passed up the stack. There are various differences between the Face Extrude modifier and the Face Extrude function in an editable mesh, especially the fact that all parameters in the Fa...

How To: Create a textured face in 3ds Max 8

This is a three-part 3ds max video tutorial that takes a look at using reference photos for creating a head texture. If you have photographs that can work, there really isn't any reason not to use them since they can often provide plenty of subtle details that would be very time consuming to add otherwise.

How To: Create realistic boat-water interactions in 3ds Max

See how to simulate the interaction between a boat (a mesh) and water (a plane), creating the waves, ripples and particle splashes. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started using this effect in your own Max projects, take a look! Create realistic boat-water interactions in 3ds Max.

How To: Use the shell modifier in 3ds Max

This 3D software tutorial was developed by Discreet (creators of 3ds Max) to show you how to use the shell modifier new to version 6 and up of 3D Studio Max. If you are a 3ds Max modeler, you should learn how to use this powerful tool. Great 3ds Max tutorial for anyone new to modeling in 3ds Max or needing to know how to use the shell modifier.

How To: Create realistic hair in Autodesk 3ds Max 2010 or 2011

Looking for a guide on how to create realistic hair and fur within 3ds Max? Look no further. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create realistic hair in Autodesk 3ds Max 2010 or 2011.

How To: Model a hand using 3D Studio Max

In the old days, artists used to have their apprentices render all of the parts of some human figures except for the face and hands. Those are the hardest parts, and had to be done by the master. If you aspire to be a 3D modeling master, you have to be able to make good-looking hands. This video tutorial will show you how to model those hands using 3D Studio Max.

How To: Use the patch deform modifier in 3ds Max

The PatchDeform modifier in 3ds Max deforms an object based on the contours of a patch object. This modifier works similarly to the PathDeform modifier, but uses a quad-based patch object instead of a spline shape or NURBS curve path. Patch Deform is a great tool for mapping geometry on a surface or the distribution of component on a surface in 3ds Max. The only catch is that the distribution geometry has to come from a surface originally made as a Patch. The surface cannot come from a set of...

How To: Model with images in 3ds Max

This 3D software tutorial shows you how to use images to affect models in 3D Studio Max. Using the displacement modifier in 3ds Max we are able to use either image data or procedural texture maps to drive geometry in a design model. Modeling with images is a great way to model quickly and with details hard to get using other methods. See how in this 3ds Max tutorial. Model with images in 3ds Max.