Hot Autodesk 3ds Max Posts

How To: Create a rock texture with procedurals in 3ds Max 2010

In this 3D Studio Max tutorial, you'll see how to use procedurals to create a rock texture. Specifically, the guide addresses displacement tuning in Mental Ray, specularity properties and using stacked procedurals to create cracks, rust, and bumpy structures over the surface. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information...

How To: Create a textured face in 3ds Max 8

This is a three-part 3ds max video tutorial that takes a look at using reference photos for creating a head texture. If you have photographs that can work, there really isn't any reason not to use them since they can often provide plenty of subtle details that would be very time consuming to add otherwise.

How To: Model a glass coke bottle in 3ds Max

In this 3ds Max software tutorial, you'll learn how to model a glass-type bottle from scratch. Specifically, this deals with creating a Coke bottle from scratch. It will not show you how to texture the bottle, just how to build it. Learn the basic techniques for modeling the Coke bottle.

How To: Make simple 3D objects with the 3ds Max modeling tools

In this 3ds Max tip tutorial, you'll learn how to work with the program's various modeling tools, taking a look at features like spline shape modeling, the lathe modifier and connect compound object to create a simple cup of tea. You'll use spline and lathe to create the cup body, then use loft to create the handle and last step will be connecting these two parts to create the final cup of tea. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to ...

How To: Use the Grab Viewport screen capture tool in 3ds Max

Want to share a screenshot of a 3D Studio Max project with your art director? With the built-in Grab Viewport tool, it's easy. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, take a look!

How To: Create realistic boat-water interactions in 3ds Max

See how to simulate the interaction between a boat (a mesh) and water (a plane), creating the waves, ripples and particle splashes. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started using this effect in your own Max projects, take a look! Create realistic boat-water interactions in 3ds Max.

How To: Texture in 3ds Max

The third dimension has finally arrived to internet browsing! Be sure to catch the wave of innovation with this series of tutorials. Initially, we'll be examining the importance of texturing basic 3D objects. Watch as the almost magical effects of texturing in 3ds Max transform a simple cube into a trendy clothes dryer. Polygons are saved, browsing is made speedier, and clients are bound to be happy. Next stop, bring it into Papervision3D! If you wish to learn about using 3D elements on the i...

How To: Use procedural modeling to create a rock in 3DS MAX 9

The noble rock may not seem like the most fun thing to create a 3D model of. They are a useful example though because their basic shape and lack of movement make them manageable for beginners to work with while their many facets and textures present fun areas to work with. This video will teach you how to use procedural modeling and texturing to Create a 3D model of a rock using 3D Studio MAX 9. The end result looks positively stony, and the lessons you learn here will help you with all your ...

How To: Use the procutter tool and booleans in 3D Studio MAX

If you are modeling a 3D game in 3D Studio MAX, you are going to need to know how to correctly model the destruction of many of your beautiful 3D models. This video is focuses largely on that. It will show you how to use the procutter tool and booleans in 3DS MAX to break up a wall without making it unrecognizable, and also how to use the fracture reactor constraint to simulate an object making impact on the wall. Your poor wall will never know what hit it.

How To: Use the bend modifier in 3ds Max

The Bend modifier in Autodesk's 3ds Max lets you bend the current selection up to 360 degrees about a single axis, producing a uniform bend in an object’s geometry. You can control the angle and direction of the bend on any of three axes. You can also limit the bend to a section of the geometry.

How To: Target weld vertices in 3ds Max

In this 3ds Max video tutorial you will learn how to target weld vertices. Welding vertices is a basic operation in all polygonal modeling applications. Another name for this operation is "consolidating points". Watch this video created by Video Tutes, and start learning from the expert! Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Target weld vertices in 3ds Max.

How To: Create realistic hair in Autodesk 3ds Max 2010 or 2011

Looking for a guide on how to create realistic hair and fur within 3ds Max? Look no further. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create realistic hair in Autodesk 3ds Max 2010 or 2011.

How To: Model natural environment using only the procedural features of 3ds Max 2010

In this clip, you'll learn how to model a natural landscape in 3ds Max 2010. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Model natural environment using only the procedural features of 3ds Max 2010.

How To: Add custom UI objects over the viewports in 3ds Max 2010

In this 3ds Max 2010 video tutorial, you'll learn how to use Manipulators to create custom UI objects. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Add custom UI objects over the viewports in 3ds Max 2010.

How To: Use Layers in 3D Studio Max 2010

This clip discusses a very useful way to work and organize your 3D scenes—to wit, the 3ds Max Layer system. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, take a look!

How To: Link 3D objects in 3ds Max

Hierarchy is one of the object association types in 3ds Max. It is based on a parent-child relationship, which can be created by linking objects. Learn how to create hierarchies by linking a child and parent object together within 3DS Max. Learn how object linking takes place and how to create 3D object relationships. This tutorial shows how to create the relationship by linking objects in 3ds Max. Link 3D objects in 3ds Max.

How To: Use the cross section modifier on splines in 3ds Max

This 3D software tutorial shows you how to use the cross section modifier in 3ds Max. The cross section modifier tool works on splines and is most often used when modeling with curves in 3D Studio Max. he CrossSection modifier creates a “skin” across multiple splines. It works by connecting the vertices of 3D splines to form a skin. The resulting object is another spline object that can be used with the Surface modifier to create a patch surface. These two modifiers, when used together, are s...

How To: Use the face extrude modifier in 3ds Max

This 3D software tutorial shows you how to use the face extrude modifier in 3ds Max. The Face Extrude modifier extrudes faces along their normals, creating new faces along the sides of the extrusion that connect the extruded faces to their object. As with most modifiers, this affects the current face selection passed up the stack. There are various differences between the Face Extrude modifier and the Face Extrude function in an editable mesh, especially the fact that all parameters in the Fa...

How To: Create a dummy object in 3ds Max

In this 3ds Max video tutorial you will learn how to create a dummy object (an object that doesn't render). You'll also learn how to link the dummy object to a light and a camera for animating. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Create a dummy object in 3ds Max.

How To: Model and animate falling shell casings in 3DS MAX

When people fire weapons in movies, there is often a shot of the shell-casings leaving the gun and flying through the air. Sometimes we get to follow them all the way to the ground, leaving us with a sense of loss at the firing of the weapon. This video will show you how to model and animate some shell casings falling to the ground and smoke trailing them in 3D Studio MAX and Photoshop, utilizing Reactor physics, particle flow, space warps, and all sorts of other fun 3DS MAX tools.

How To: Create a head model in 3ds Max

Creating 3D models of the human head that will show emotion, eat, and do all the other things that heads do properly is hard. Fortunately, this video is here to help you get started. It demonstrates the basics of 3D head modeling using 3D Studio MAX. Follow these instructions and you'll be well on your way to creating all sorts of cool original character heads.

How To: Create bump maps from color maps in 3ds Max 8

This 3ds Max video tutorial goes over how to create bump maps and how to quickly create one using your existing color map as a starting point in Autodesk's 3D Studio Max digital graphic modeling software in conjunction with Adobe Photoshop. It will also cover how to breakup your bump map with high frequency noise at the shader level for those closeup shots.

How To: Use Attenuation in Autodesk 3ds Max 2014

Hello and welcome to the 3rd Chapter of the Lights in 3Ds Max. In this chapter we are going to discuss about the attenuation of the lights. There are two kind of attenuation are out there in 3Ds Max , Near and Far , we will learn about the theory behind the attenuation and learn how to use them. Hope you will enjoy.

How To: Create a 3D model of an aged wall in 3ds Max 2010

In this clip, you'll learn how to go about creating a realistic 3D model of an ill-kept wall in 3ds Max. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create a 3D model of an aged wall in 3ds Max 2010.

How To: Create and destroy a crowd of models in 3DS MAX

Destroying crowds of little people has been a favorite passtime of dictators since time immemorial, but also a colossal waste of manpower. Now you can get some of the same thrill without all the needless death using 3D Studio MAX. This video will show you how to model, animate, and duplicate with particle flow a series of small robots. Then it will show you how to use a collision object (here a meteor) to destroy them all in fiery glory.

How To: 3D model a mushroom cloud in 3D Studio MAX

The mushroom cloud is one of the iconic images of the 20th century, calling to mind destruction, progress, and arguably the single most important event of the century. This video will show you how to create a 3D model of one using 3D Studio MAX 4 or higher. This can then be used in all kinds of video games and movies that you might be making.

How To: Animate a basic walk cycle for a biped in 3ds Max

Making a 3D model bipedal character walk is one of the most basic and necessary things that you can do to them. If you are going to use them in a movie or game, chances are they will have to move themselves from one place to another right? This video will teach you how to create a basic walk cycle for one of your bipeds in 3D Studio MAX, allowing you to animate them walking to all kinds of places quickly and easily.

How To: Use polygon modeling in 3D Studio MAX

Almost every 3D image depicted on a digital screen is made from thousands of tiny polygons. Modeling with them is the most fundamental part of 3D modeling. This video will introduce you to the basics of 3D polygon modeling, helping you to create a 3D shape that is smooth and cool-looking, if not terribly similar to any real-world object.

How To: Make a gnome explode in 3D Studio MAX using Reactor

Gnomes are annoying little creatures. Any full-sized person should be delighted by the sight of one exploding! This video will show you how to start creating your very own exploding gnome using 3D Studio MAX and Reactor. Several of this creator's videos work with the exploding gnome example, and they can all be found here on site, so start watching and you too can own your very own exploding 3D gnome.

How To: Morph targets in 3DS MAX with WoW characters

The silent film era ended long before anyone had conceived of something like machinima, so your machinima movie had better have some talking! This movie will teach you how to use morph target in 3DS MAX to give your imported World of Warcraft characters facial expressions and animate their mouths to make them appear to be talking. You'll also learn how to make your model sneer, smile, and perform other facial actions.

How To: Use the contour shading feature in Mental Ray

See how to use the contour shading feature in Mental Ray to create basic inking or schematic rendering and how you can mix it with standard shaders, ambient occlusion or ink&paint shader to achieve better results. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started using Mental Ray countour shading in your ...

How To: Create simple glass shaders in 3D Studio Max 2010

See how to use standard Cebas FinalRender shaders to create some simple glass shaders and learn a little about reflection and glossy features within 3D Studio Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own realistic glass shaders, take a look! Create simple glass shaders in ...