Hot Autodesk 3ds Max Posts
How To: Sculpt polygon hair when modeling a character in Autodesk 3ds Max
In this video tutorial, we learn how to generate a model of a head and neck in 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.
How To: Model a head and neck in Autodesk 3ds Max 2011
In this video tutorial, we learn how to generate a model of a head and neck in 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.
How To: Use the Quicksilver Hardware renderer in Autodesk 3ds Max 2011
In this video tutorial, we learn how to use the Quicksilver Hardware renderer in Autodesk 3ds Max 2011. Whether you're new to the Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
How To: Use vignetting and other exposure controls in 3ds Max 2011
In this video, we learn how to use exposure controls within 3ds Max 2011. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
How To: Assemble and disassemble objects in 3ds Max with Particle Flow
In this video clip, we learn how to use Particle Flow to assemble and disassemble objects in 3ds MAx. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
How To: Use the Viewport Canvas feature in 3ds Max 2011
In this video tutorial, we learn how to use the Viewport Canvas when working in 3ds Max 2011. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the Viewport Canvas feature in 3ds Max 2011.
How To: Apply normal maps in 3D Studio Max
In this video, we learn how to apply normal maps in 3D Studio Max. First, go to the cylinder button and name it. Then, change the radius and height how you would like them. After this, select "extended primitives" from the drop down menu on the top. From here, enter in the diameter and sides for the round hose and then select the diameter of the cylinder. This will create a cylinder but with the look of a hose instead. Use the bottom toolbar to edit the sizes of the map and then save this whe...
How To: Drive a Humvee (or other vehicle) around in Away 3D Lite
By setting up the wheels of a vehicle correctly, you can control the actual car and drive it around on the screen. This tutorial shows you how you can use 3DS Max and Away 3D Lite to make a Humvee and then drive it around!
How To: Import textured Poser models to 3DS Max Files
This tutorial shows you how to take a model figure created using the Poser program and export them for use in Autodesk 3DS Max. While you can use Poser Fusion, it can be somewhat unstable on a Mac, and this tutorial shows you a few workarounds and alternate methods.
How To: Blow up a planet using particle array in Autodesk 3DS Max
Make a whole planet explode! This two-part tutorial series shows you how to use the particle array function in Autodesk 3DS Max to create the animation of a whole planet blowing up. Good for film makers or video game artists!
How To: Create a blue sky effect in Autodesk 3DS Max
Create a clear blue sky background for your outdoor animations! This tutorial shows you how to create a sky effect in Autodesk 3DS Max. Start by setting up a new plane, then use the various tools in the program to put together a beautiful blue sky.
How To: Model wavy window curtains in Autodesk 3ds Max
This video tutorial is meant to help you model your own curtains in Autodesk 3ds Max. If you need some window curtains, this is the best way to model them. You'll learn how to do it using several modifiers and layer techniques. You can download the finished curtain from VisualKnights, which you can fully edit to your needs. This tutorial can also work with older versions of 3ds Max (previously called 3d Studio Max).
How To: Unwrap a model and apply texture to it when using Audtodesk 3ds Max
Using a UVW unwrap modifier, this tutorial shows you a few Autodesk technqiues to unwrap a 3-D model and then apply your own texture to it. It also outlines a couple pitfalls animators sometimes experience, and how to avoid them in your own work.
How To: Model and animate a cardboard box in Autodesk 3ds Max
This very simple tutorial is ideal for a beginner to Autodesk 3ds Max. Start your project by creating a simple cardboard box. Then apply texture mapping, add graphics to the face, and then set the animation so your box behaves like a real one would!
How To: Animate clothing without your avatar skin penetrating the outer mesh
The last thing you want is for your animated avatar to accidentally 'flash' your user by letting the flesh peek through the clothing mesh. This tutorial shows you how you can animate the clothing and avoid this situation when working with Autodesk 3ds Max.
How To: Create and animate an article of clothing in Autodesk 3ds Max
Create and animate your own piece of clothing! This tutorial series shows you how to properly create and texture a single item of clothing. Once it's created, you can then attach it to an object and animate it realiistically for your Audodesk project.
How To: Set up a composite material in Autodesk and troubleshoot tiling problems
This video tutorial goes into how to set up composite textures for terrain when designing a landscape using Autodesk 3ds Max. Part Two then goes into some issues that users have had exporting their ADT terrain, and addresses the solutions to these problems.
How To: Use secondary animation when working in Autodesk 3ds Max
If you're designing a game character, you'll never want to have them stand perfectly still. They should breathe or fidget, just like regular people do. This tutorial shows you how to use secondary animation for your characters - make them move about a little bit, even when standing still.
How To: Create a realistic rope bridge using Autodesk 3ds Max
If you're creating a rope bridge, you'll want to make it as dynamic as possible. This tutorial shows you how to use a couple tools in Autodesk 3ds Max to make sure that your rope bridge is realistic when you use it in animation.
How To: Create a 3-D model of a faucet using Autodesk 3ds Max
Starting from a basic photograph of a facet and sink, this tutorial shows you how to start from a new blank project and then use several techniques, tools and methods to replicate a 3-D model using the Autodesk 3ds Max software.
How To: Use the Mr. Sky/Sun plug-in in Autodesk 3ds Max 2010
Looking for a quick primer on how to use Mr. Sky/Sun with 3ds Max? Look no further. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the Mr. Sky/Sun plug-in in Autodesk 3ds Max 2010.
How To: Use the Final Gather and GI optimization tools in 3ds Max 2010
In this tutorial we'll start talking about Final Gather and Global illumination usage and optimization. We'll start talking about how to achieve a better result using FG and GI together and how to reuse it for animation. Use the Final Gather and GI optimization tools in 3ds Max 2010.
How To: Create realistic hair in Autodesk 3ds Max 2010 or 2011
Looking for a guide on how to create realistic hair and fur within 3ds Max? Look no further. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create realistic hair in Autodesk 3ds Max 2010 or 2011.
How To: Light and render a 3D model of a car in Autodesk 3ds Max 2010
This clip presents an overview of how to set up and render a 3D model of a car in 3ds Max 2010. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Light and render a 3D model of a car in Autodesk 3ds Max 2010 - Part 1 of 2.
How To: Animate with drag, follow-through & overlapping action techniques in 3ds Max
Eager to get started creating 3D animations in 3ds Max? Let this video be your guide. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Animate with drag, follow-through & overlapping action techniques in 3ds Max.
How To: Use the MR photographic exposure control in Autodesk 3ds Max 2010
This clip presents an exhaustive overview of the MR photographic exposure tool in 3ds Max 2010. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the MR photographic exposure control in Autodesk 3ds Max 2010.
How To: Model natural environment using only the procedural features of 3ds Max 2010
In this clip, you'll learn how to model a natural landscape in 3ds Max 2010. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Model natural environment using only the procedural features of 3ds Max 2010.
How To: Use the Ink & Paint shader tools in 3ds Max 2010 or 2011
This video lesson provides a general overview of the Ink & Paint shader tools in 3ds Max 2010 or 2011. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the Ink & Paint shader tools in 3ds Max 2010 or 2011.
How To: Use the Composite (Toxik) feature in 3ds Max 2011
This clip presents a general overview of the Composite tool available in 3ds Max 2011. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the Composite (Toxik) feature in 3ds Max 2011.
How To: Add custom UI objects over the viewports in 3ds Max 2010
In this 3ds Max 2010 video tutorial, you'll learn how to use Manipulators to create custom UI objects. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Add custom UI objects over the viewports in 3ds Max 2010.
How To: Create a 3D model of an aged wall in 3ds Max 2010
In this clip, you'll learn how to go about creating a realistic 3D model of an ill-kept wall in 3ds Max. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create a 3D model of an aged wall in 3ds Max 2010.
How To: Simulate dust in volume lighting in 3ds Max 2010
Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
How To: Use the Hairfarm hair-modeling plugin with 3ds Max 2010
In this clip, you'll learn how to use the Hairfarm plugin in your 3ds Max projects. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
How To: Add texture to a model house in 3D Studio Max
In this video, we learn how to add texture to a model house in 3D Studio Max. After you have created the model, press 7 on your keyboard. This will activate a new menu telling you how many polygons are in your model. Then, edit the edges and remove them so you have less polygons. After this, save the model under a name you want, then select everything on the model. Go to the parameters and click "edit". Now, go to mapping, then flatten mapping. The presets should be fine, then click "ok" and ...
How To: Use the UVW unwrap function in 3D Studio Max
In this video, we learn how to use the UVW unwrap function in 3D Studio Max. First, go to the UV modifier wrap and select all the faces. Once here, edit the parameters and then go to the mapping menu. After this, you will be able to change the object as you would like. After you are finished with this, save your object to your computer in a spot you won't forget it. You can create several different layers and change the colors as you prefer. You can completely customize your experience on thi...
How To: Use the UVW unwrap modifier in 3D Studio Max
A polymodel head is being mapped. Keep the turbo smooth active to smooth out edges and seams. Use the relax tool to help even out the mesh and areas around the mouth, the ears and the neck as work proceeds. Use the stitch modifier to attach and combine the top and bottom of the head. To get all the seams and areas to match they must be moved, rotated and scaled. Use the weld tool on all the vertices and use the relax tool to get all the seams to match. Use the pelt map for the ears. Use the s...
How To: Use custom map or UVW map in 3D Studio Max
In this video, we learn how to use custom map or UVW map in 3D Studio Max. First, go to the material editor and add a custom map to it using a hardwood deck. Change the material to cedar fence, then change the size as you would like it. As you continue to edit the different surfaces in the picture, it will preview it for you in the main screen. You will be able to see it customized how you would like it to be as you edit it. The material editor can be changed in design and renamed to help you...
How To: Sculpt prims using 3D Studio Max
If you're looking for a tutorial to sculpt 3D prims for your Second Life avatar mesh, you've found it. This tutorial walks you through the process for creating your own images and avater files using the software program 3D Studio Max.
Bits Modeling Bits: Video of a Hyperrealistic Physics Engine
There are two sorts of bits out there: The sort used by computers (zeros and ones) and the sort you come across when interacting with the physical world (grains of sand, clods of dirt, droplets of water). The clip below demonstrates a new physics engine that takes the first type of bits and ends up with the second. No small feat. Previously, Wave-Shaping Pool Puts Poseidon to Shame.
How To: Use Production Shaders in Autodesk 3ds Max 2010 & 2011
In this 3DS Max video tutorial, you'll learn how to create and apply lens shaders. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look! Use Production Shaders in Autodesk 3ds Max 2010 & 2011.