In this video, we learn how to add texture to a model house in 3D Studio Max. After you have created the model, press 7 on your keyboard. This will activate a new menu telling you how many polygons are in your model. Then, edit the edges and remove them so you have less polygons. After this, save the model under a name you want, then select everything on the model. Go to the parameters and click "edit". Now, go to mapping, then flatten mapping. The presets should be fine, then click "ok" and you will see a lot of edges inside of the house. Save this, then render it and you will be ready to open it into Photoshop and create more texturing onto the model.
Home
Autodesk 3ds Max How to Add texture to a model house in 3D Studio Max

By WonderHowTo
Sep 11, 2010 01:15 PM

The next big software update for iPhone is coming sometime in April and will include a Food section in Apple News+, an easy-to-miss new Ambient Music app, Priority Notifications thanks to Apple Intelligence, and updates to apps like Mail, Photos, Podcasts, and Safari. See what else is coming to your iPhone with the iOS 18.4 update.
Comments
Be the first, drop a comment!