Header Banner
WonderHowTo Logo
WonderHowTo
Autodesk 3ds Max
wonderhowto.mark.png
Gadget Hacks Next Reality Food Hacks Null Byte The Secret Yumiverse Invisiverse Macgyverisms Mind Hacks Mad Science Lock Picking Driverless

How to Create & manipulate shape lights in 3ds Max 2010

3D modeling workspace displaying teapots and a control panel in software.

In this clip, you'll see how to create custom shaped light sources using simple meshes and adding an Arch&Design shader to it to render the scene with Mental Ray. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started using shape lights in your own Max projects, take a look!

We'll see how to use the self illumination channel changing color temperature, luminance parameters, using custom procedural maps to control look for a neon tube example, and then we'll see it in action

using Final Gather and some post processing effects as Glare shader.

URL Preview
Create & manipulate shape lights in 3ds Max 2010

Click through to watch this video on vimeo.com

External Content
vimeo.com

Apple's iOS 26 and iPadOS 26 updates are packed with new features, and you can try them before almost everyone else. First, check Gadget Hacks' list of supported iPhone and iPad models, then follow the step-by-step guide to install the iOS/iPadOS 26 beta — no paid developer account required.

Related Articles

Comments

No Comments Exist

Be the first, drop a comment!