How To: Use the bend modifier in 3ds Max

Use the bend modifier in 3ds Max

The Bend modifier in Autodesk's 3ds Max lets you bend the current selection up to 360 degrees about a single axis, producing a uniform bend in an object's geometry. You can control the angle and direction of the bend on any of three axes. You can also limit the bend to a section of the geometry.

Autodesk's 3D Studio Max is a customizable and scalable 3D modeling and rendering solution for games, film, and television.

Use the bend modifier in 3ds Max

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