Working with particle flow in 3DS MAX allows you to create all sorts of awesome effects, including swarms of small characters or, in this case, realistic liquids. Specifically, this video series will show you how to use pflow to create a liquid splatter effect, which can be used to make rain, explosions, and all sorts of other things. Watch this video and hone your skills.
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Autodesk 3ds Max How to Use particle flow to make liquids splatter in 3DS MAX
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Jul 8, 2010 12:04 AM
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