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How to Create & manipulate volumetric lights in 3ds Max 2010

Jun 19, 2010 02:55 AM
3D modeling software interface displaying multiple viewports and tools.

This clips presents a look at the standard volume light, one of the oldest 3ds max features. See how to add it on the scene, how to tune its volume parameters, attenuate it and create complex final looks like the addition of dust in the air. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started using volumetric lighting in your own Max projects, take a look!

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Create & manipulate volumetric lights in 3ds Max 2010

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