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How to Create simple glass shaders in 3D Studio Max 2010

Jun 19, 2010 01:30 AM
3D modeling software interface displaying a spherical object.

See how to use standard Cebas FinalRender shaders to create some simple glass shaders and learn a little about reflection and glossy features within 3D Studio Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own realistic glass shaders, take a look!

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Create simple glass shaders in 3D Studio Max 2010

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