Shapes in 3ds Max are 2D objects that do not show in the rendered images, but are used as a basis for construction of 3D objects or as animation paths. Shapes have names and a specific color in the viewport. In this 3ds Max 7 & 8 video tutorial you will learn how to make primitive shapes. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions.