How to Generate foam with the Dreamscape 3ds Max 2010 plug-in

Jul 5, 2010 03:57 PM
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See how to use Dreamscape to generate foam, how to export it as a bitmap sequence and how to control every single parameter to change its look. See how to use 3ds Max 2010's built-in grouping features to work on multiple meshes the same way you might work on a single object. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started taking advantage of the 3ds Max Assembly and Group tools yourself, take a look!

Generate foam with the Dreamscape 3ds Max 2010 plug-in

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