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How to Make basic use of light and shadows in 3ds MAX

Jul 2, 2010 04:42 PM
3D modeling software interface displaying a purple rectangular object on a green background.

Light and shadow are the fundamental intangibles that allow us to see our world. Creating realistic simulacra of them on the computer is very challenging. This video will show you how to create and use light and shadow in 3DS MAX to make your 3D models look more realistic (or more fake, depending on your goal).

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