How to Model a natural environment in 3D Studio Max 2010

Jun 16, 2010 05:33 PM
Article cover image

See how to model a natural landscape within 3ds Max 2010 using the Displace modifier, a few simple primitives and some procedural maps nested in a precise way using the Composite map. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started making your own 3D landscapes, take a look!

Model a natural environment in 3D Studio Max 2010

Click through to watch this video on vimeo.com

External Content
vimeo.com

Just updated your iPhone? You'll find updated Apple Intelligence capabilities, new wallpapers, and enhancements to Calculator, PDF cropping, and Live Voicemail, among other useful features. Find out what's new and changed on your iPhone with the iOS 18.3 update.

Related Articles

Comments

No Comments Exist

Be the first, drop a comment!