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How to Morph targets in 3DS MAX with WoW characters

Jun 28, 2010 10:56 PM
3D model of a green goblin character with a polygonal structure.

The silent film era ended long before anyone had conceived of something like machinima, so your machinima movie had better have some talking! This movie will teach you how to use morph target in 3DS MAX to give your imported World of Warcraft characters facial expressions and animate their mouths to make them appear to be talking. You'll also learn how to make your model sneer, smile, and perform other facial actions.

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