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How to Use link constraints in 3D Studio Max

Jun 16, 2010 07:15 PM

Link constraints are a simple and useful part of the toolset available to you in 3D Studio Max. They allow you to attach one object to another so that when one moves, it will only move in relation to some parameters governing its position relative to the other object. This video will teach you how to use link constraints to make a character toss a ball realistically.

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