If you're designing a game character, you'll never want to have them stand perfectly still. They should breathe or fidget, just like regular people do. This tutorial shows you how to use secondary animation for your characters - make them move about a little bit, even when standing still.
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Autodesk 3ds Max How to Use secondary animation when working in Autodesk 3ds Max
Sep 17, 2010 10:19 PM
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