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How to Use Shell Modifier in 3Ds Max

Nov 12, 2014 08:09 AM
Nov 12, 2014 06:42 PM
3D rendering of two spheres with a grid texture, one fully shaded and the other partially textured.

Shell modifier is very useful to give a thickness in your model you make in Autodesk 3Ds Max. but the use of the modifier not only limit to giving thickness . you can make design around those thickness also. Go through the video to know more in details.

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