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Autodesk 3ds Max

Become a part of Autodesk 3ds Max World and join other like-minded individuals looking to improve their 3D animation skills. Checklist for new members:

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Jun 30, 2010

Gnomes are annoying little creatures. Any full-sized person should be delighted by the sight of one exploding! This video will show you how to start creating your very own exploding gnome using 3D Stu ...

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Jun 30, 2010

Ragdoll physics are all the rage in 3D shooter games, causing characters to die in glorious realism before glitching as soon as they get anywhere near a wall. This two-part video will teach you how to ...

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Jun 30, 2010

Reactor is a physics engine contained in 3D Studio MAX that allows you to simulate the effects of physics on your 3D models without having to animate them manually. This video will teach you the basic ...

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Jun 30, 2010

Box modeling is the most fundamental type of modeling in 3D Studio MAX, allowing you to model elaborate 3D images out of many tiny boxes. This video for 3DSMAX beginners will walk you through the basi ...

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Jun 30, 2010

Edge loop character modeling in 3D Studio MAX allows you to create smooth, natural-looking characters. This video will introduce you to using edge loop modeling to model a character from a blueprint ( ...

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Jun 30, 2010

If you are making games or hybrid machinima in 3D Studio MAX, the occasion may arise where you want to give one of your characters a massive two-handed weapons like a sword or machine gun. This video' ...

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Jun 30, 2010

Clothing a 3D model properly is almost as hard as making the model in the first place. Fortunately, 3D Studio MAX and this video are here to help. Watching this you will learn how to create splines, s ...

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Jun 30, 2010

If you are modeling a 3D game in 3D Studio MAX, you are going to need to know how to correctly model the destruction of many of your beautiful 3D models. This video is focuses largely on that. It will ...

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Jun 30, 2010

Creating a good 3D model in 3D Studio MAX is hard enough. Now I've got to model clothes onto them too? Why can't all 3D game characters be naked? Once you've resolved that debate in your head, watch t ...

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Jun 30, 2010

The teapot dispersion method is a standard technique for teaching particle dispersion in 3D Studio MAX. This three-part video seeks to use the infamous example to explain particle dispersion as effect ...