Hot Autodesk 3ds Max Posts

How To: Work with the particle system in Autodesk 3ds Max 2011

In this video tutorial, we learn how to work with the particle system in 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Sculpt polygon hair when modeling a character in Autodesk 3ds Max

In this video tutorial, we learn how to generate a model of a head and neck in 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Model a head and neck in Autodesk 3ds Max 2011

In this video tutorial, we learn how to generate a model of a head and neck in 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.

How To: Use the Viewport Canvas feature in 3ds Max 2011

In this video tutorial, we learn how to use the Viewport Canvas when working in 3ds Max 2011. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the Viewport Canvas feature in 3ds Max 2011.

How To: Apply normal maps in 3D Studio Max

In this video, we learn how to apply normal maps in 3D Studio Max. First, go to the cylinder button and name it. Then, change the radius and height how you would like them. After this, select "extended primitives" from the drop down menu on the top. From here, enter in the diameter and sides for the round hose and then select the diameter of the cylinder. This will create a cylinder but with the look of a hose instead. Use the bottom toolbar to edit the sizes of the map and then save this whe...

How To: Model wavy window curtains in Autodesk 3ds Max

This video tutorial is meant to help you model your own curtains in Autodesk 3ds Max. If you need some window curtains, this is the best way to model them. You'll learn how to do it using several modifiers and layer techniques. You can download the finished curtain from VisualKnights, which you can fully edit to your needs. This tutorial can also work with older versions of 3ds Max (previously called 3d Studio Max).

How To: Use the Mr. Sky/Sun plug-in in Autodesk 3ds Max 2010

Looking for a quick primer on how to use Mr. Sky/Sun with 3ds Max? Look no further. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the Mr. Sky/Sun plug-in in Autodesk 3ds Max 2010.

How To: Create realistic hair in Autodesk 3ds Max 2010 or 2011

Looking for a guide on how to create realistic hair and fur within 3ds Max? Look no further. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create realistic hair in Autodesk 3ds Max 2010 or 2011.

How To: Light and render a 3D model of a car in Autodesk 3ds Max 2010

This clip presents an overview of how to set up and render a 3D model of a car in 3ds Max 2010. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Light and render a 3D model of a car in Autodesk 3ds Max 2010 - Part 1 of 2.

How To: Animate with drag, follow-through & overlapping action techniques in 3ds Max

Eager to get started creating 3D animations in 3ds Max? Let this video be your guide. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Animate with drag, follow-through & overlapping action techniques in 3ds Max.

How To: Use the MR photographic exposure control in Autodesk 3ds Max 2010

This clip presents an exhaustive overview of the MR photographic exposure tool in 3ds Max 2010. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the MR photographic exposure control in Autodesk 3ds Max 2010.

How To: Model natural environment using only the procedural features of 3ds Max 2010

In this clip, you'll learn how to model a natural landscape in 3ds Max 2010. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Model natural environment using only the procedural features of 3ds Max 2010.

How To: Use the Ink & Paint shader tools in 3ds Max 2010 or 2011

This video lesson provides a general overview of the Ink & Paint shader tools in 3ds Max 2010 or 2011. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the Ink & Paint shader tools in 3ds Max 2010 or 2011.

How To: Use the Composite (Toxik) feature in 3ds Max 2011

This clip presents a general overview of the Composite tool available in 3ds Max 2011. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use the Composite (Toxik) feature in 3ds Max 2011.

How To: Add custom UI objects over the viewports in 3ds Max 2010

In this 3ds Max 2010 video tutorial, you'll learn how to use Manipulators to create custom UI objects. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Add custom UI objects over the viewports in 3ds Max 2010.

How To: Create a 3D model of an aged wall in 3ds Max 2010

In this clip, you'll learn how to go about creating a realistic 3D model of an ill-kept wall in 3ds Max. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create a 3D model of an aged wall in 3ds Max 2010.

How To: Add texture to a model house in 3D Studio Max

In this video, we learn how to add texture to a model house in 3D Studio Max. After you have created the model, press 7 on your keyboard. This will activate a new menu telling you how many polygons are in your model. Then, edit the edges and remove them so you have less polygons. After this, save the model under a name you want, then select everything on the model. Go to the parameters and click "edit". Now, go to mapping, then flatten mapping. The presets should be fine, then click "ok" and ...

How To: Use the UVW unwrap function in 3D Studio Max

In this video, we learn how to use the UVW unwrap function in 3D Studio Max. First, go to the UV modifier wrap and select all the faces. Once here, edit the parameters and then go to the mapping menu. After this, you will be able to change the object as you would like. After you are finished with this, save your object to your computer in a spot you won't forget it. You can create several different layers and change the colors as you prefer. You can completely customize your experience on thi...

How To: Use the UVW unwrap modifier in 3D Studio Max

A polymodel head is being mapped. Keep the turbo smooth active to smooth out edges and seams. Use the relax tool to help even out the mesh and areas around the mouth, the ears and the neck as work proceeds. Use the stitch modifier to attach and combine the top and bottom of the head. To get all the seams and areas to match they must be moved, rotated and scaled. Use the weld tool on all the vertices and use the relax tool to get all the seams to match. Use the pelt map for the ears. Use the s...

How To: Use custom map or UVW map in 3D Studio Max

In this video, we learn how to use custom map or UVW map in 3D Studio Max. First, go to the material editor and add a custom map to it using a hardwood deck. Change the material to cedar fence, then change the size as you would like it. As you continue to edit the different surfaces in the picture, it will preview it for you in the main screen. You will be able to see it customized how you would like it to be as you edit it. The material editor can be changed in design and renamed to help you...

Bits Modeling Bits: Video of a Hyperrealistic Physics Engine

There are two sorts of bits out there: The sort used by computers (zeros and ones) and the sort you come across when interacting with the physical world (grains of sand, clods of dirt, droplets of water). The clip below demonstrates a new physics engine that takes the first type of bits and ends up with the second. No small feat. Previously, Wave-Shaping Pool Puts Poseidon to Shame.