This 3D software tutorial shows you how to use the mirror modifier (same as the mirror tool) in 3ds Max. The mirror modifier allows for procedural mirroring of objects. As a one time operation thesymm ...
The PatchDeform modifier in 3ds Max deforms an object based on the contours of a patch object. This modifier works similarly to the PathDeform modifier, but uses a quad-based patch object instead of a ...
This 3D software tutorial was developed by Discreet (creators of 3ds Max) to show you how to use the shell modifier new to version 6 and up of 3D Studio Max. If you are a 3ds Max modeler, you should l ...
The Shell modifier was added to 3ds Max in release 6, and a far as I know the Shell modifier was written by Peter Watje. In this 3ds Max video tutorial we cover the Shell modifier (one of David Feno's ...
The technique shown in this 3ds Max tutorial is meant to be a design modeling technique. Watch and learn how to model the Beijing Olympic Stadium in 3D Studio Max. A form that resembles the stadium wa ...
This 3ds Max Video Tutorial goes over the majority of the procedures that can be done at the segment and spline level of an editable spline. All of the example are simplified to show the fundamentals ...
This 3D software tutorial shows you how to use the face extrude modifier in 3ds Max. The Face Extrude modifier extrudes faces along their normals, creating new faces along the sides of the extrusion t ...
The Displace modifier in 3ds Max acts as a force field to push and reshape an object's geometry. You can apply its variable force directly from the modifier gizmo, or from a bitmapped image. The 3D St ...
This is a 3ds Max tutorial that David Fano has tuned into a video from a PDF written by Theo Calvin and Omer Barr. Using wire parameters and expression controllers in 3D Studio Max we will make a pane ...