Autodesk 3ds Max Features
How To: Use a scene object as a particle Autodesk 3ds Max 2011
In this video tutorial, we learn how to use a scene object as a particle in Autodesk 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the lessons imparted by this free video software tutorial yourself, watch this free video guide.
How To: Change the order of modifiers in 3ds Max
This tutorial shows you how to change the order of modifiers in the modifier stack in 3D Studio Max.
How To: Customize emitter objects in 3ds Max
You can learn how to customize emitter objects in 3D Studio Max. When you turn the omni off, your screen will become completely black. By changing the face reduce, you can adjust the amount of emitters.
How To: Use secondary animation when working in Autodesk 3ds Max
If you're designing a game character, you'll never want to have them stand perfectly still. They should breathe or fidget, just like regular people do. This tutorial shows you how to use secondary animation for your characters - make them move about a little bit, even when standing still.
How To: Put your face into someone else's photo with Photoshop
For years, people who wanted to make fake photos of themselves with celebrities or crushes had to make due with cutting out a picture of their own face and gluing it onto a photo in place of the person they wished to replace. Now there is a more elegant, cleaner way to do it. This video will show you how to replace one head with another in photos using Photoshop. Now you too can shake hands with George W. Bush! At least in a fake photo. And we're not sure why you'd want to anyway.
How To: Link objects in 3ds Max
This tutorial shows you how to link objects (parent) in 3D Studio Max.
How To: Spline model with loft and sweep monitor in 3ds Max 8
Check out this 3ds Max video tutorial on how to create complex shapes easily with lofts and sweeps. A great tool for all of you digital 3D modelers/sculptors/animators.
How To: Apply multiple materials to a single object in 3ds Max
New to 3ds Max? Luckily, WonderHowTo is chock full of videos on the program. In this tutorial, learn how to apply multiple materials to a single object in 3ds Max.
How To: Model a basic character in 3D Studio MAX
So you finally shelled out for 3D Studio MAX. Congratulations. Now you need to make something with it! This video for beginners will walk you through the basics of modeling a character in 3D Studio MAX. It covers setting up a reference image (the one from the video is here), creating a rough body, connecting body parts, head modeling, and paint deformation. After you watch these three videos you should have all the tools you need to model a basic character in 3D Studio MAX. Now then, on to th...
How To: Assign material ID's and multiple textures in 3ds Max
When you assign a material ID to certain polygons, you will tell 3D Studio Max to use that material only on those polygons that you want. In this 3d Max video tutorial you will learn how to assign material ID's and multiple textures to the same source. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Assign material ID's and multiple textures in 3ds Max.
How To: Use the Krakatoa plugin in 3D Studio Max
Watch this series of video tutorials to see how the particle rendering system Krakatoa from Frantic Films works. Krakatoa is a high-volume point-based particle rendering, manipulation and management toolkit available as a plug-in for Autodesk 3ds Max running on Windows. Krakatoa enables VFX artists to create dust, smoke, silt, ocean surface foam, plasma and even solid objects, all at unprecedented speeds. Use the Krakatoa plugin in 3D Studio Max.
How To: Join or subtract objects with Booleans in 3ds Max 8
Check out this 3ds Max video tutorial on how to create objects quickly by adding, subtracting, and intersecting objects.
How To: Create 2D lines and shapes in 3ds Max 8
Check out this 3ds Max video tutorial on a detailed look at creating shapes and lines. Autodesk's 3D Studio Max is a customizable and scalable 3D modeling and rendering solution for games, film, and television, so don't miss out you digital animators.
How To: Animate a free camera in 3ds Max
This 3D software tutorial shows you how to create and animate a free camera in 3D Studio Max. Not only will you learn how to animate the camera in 3ds Max, you will also learn how to use the timeline and auto key features. This 3ds Max tutorial is best viewed full screen.
How To: Create a textured face in 3ds Max 8
This is a three-part 3ds max video tutorial that takes a look at using reference photos for creating a head texture. If you have photographs that can work, there really isn't any reason not to use them since they can often provide plenty of subtle details that would be very time consuming to add otherwise.
How To: Convert a character from 3ds Max to Maya
Learn how to convert a skeleton of a character for Unreal Tournament 3 (UT3) from 3D Studio Max to Maya and import it into the Unreal engine.
How To: Animate to sound in 3ds Max 8
Attention: Digital 3D animators and modelers, watch this 3ds Max video tutorial to see how to add sound as reference to your scene for lip synch or animating to key events.
How To: Texture in 3ds Max
The third dimension has finally arrived to internet browsing! Be sure to catch the wave of innovation with this series of tutorials. Initially, we'll be examining the importance of texturing basic 3D objects. Watch as the almost magical effects of texturing in 3ds Max transform a simple cube into a trendy clothes dryer. Polygons are saved, browsing is made speedier, and clients are bound to be happy. Next stop, bring it into Papervision3D! If you wish to learn about using 3D elements on the i...
How To: Use photometric lights in 3ds Max 8
Yes, this 3ds Max video tutorial will show you modelers and digital animators how to add more believability to your lighting with physically accurate lights, as in photometric lights, so enjoy.
How To: Create bump maps from color maps in 3ds Max 8
This 3ds Max video tutorial goes over how to create bump maps and how to quickly create one using your existing color map as a starting point in Autodesk's 3D Studio Max digital graphic modeling software in conjunction with Adobe Photoshop. It will also cover how to breakup your bump map with high frequency noise at the shader level for those closeup shots.
How To: Create specular maps from bump maps in 3ds Max 8
This 3ds Max video tutorial goes over the concept of specular maps and how to paint one using an existing bump map as reference in Autodesk's 3D Studio Max digital graphic modeling software. You'll work in conjunction with Adobe Photoshop, so if you don't have one or the other programs, why even bother building digital 3D characters?
How To: Get an object to follow a path in 3ds Max 8
Watch this 3ds Max video tutorial to see how to get an object to follow a path with constraints to get procedurally control over your object with those constraints. Perfect for you digital animators/modelers.
How To: Animate a basic biped in 3ds Max
Check out this Autodesk 3ds Max video tutorial on how to animate a basic biped. This 3D graphics application will have your digital character walking in no time. Creating multiple footsteps in 3D Studio Max is a cinch.
How To: Convert an object to an editable poly in 3ds Max
Learn how to convert an object into an editable polygonal object in 3D Studio Max.
How To: Make compound shapes in 3ds Max
Learn how to make compound shapes, or spline objects made of more than one spline in 3D Studio Max.
How To: Rendering shadows using Vray render elements in 3d Max
Render shadows only in 3D Studio Max using vray. Once the tutorial is over you will also learn how to use the other options in the render elements, which uses similar methods. Skyrill Design brings us this tutorial
How To: Add a biped to a mesh character in 3ds Max
If you just made a mesh character, it's not going to be very interesting or fun to use until you can start animating it. To start animating, you'll need to add a biped structure to your character - this tutorial shows you how.
How To: Use the curve editor in 3ds Max 8
Get the finest level of control over your animation with the curve editor. Just check out this 3ds Max video tutorial on how to do low level animating.
How To: Create a frosted glass shader in Mental Ray
Learn how to create an icy glass shader using Mental Ray in Autodesk 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own frosted glass shaders, take a look! Create a frosted glass shader in Mental Ray.
How To: Render a video to AVI format using 3ds Max
If you want to demonstrate your 3D model on a turntable or create some other sort of short animation with your models without having to use more specialized software, you can render an AVI video inside 3D Studio MAX. This video will show you how to do this quickly and easily, assuming that you already know how to animate your character. Now, let the world see your beautiful 3D work!
How To: Use the cloth reactor in 3ds Max
This 3D software tutorial will show you how to use the cloth reactor in 3D Studio Max. Learn how to animate a cloth swinging over an object in 3ds Max. This concept can be used to create a table cloth spread over a table, clothes for characters and much more. It's best to view this 3ds Max tutorial full screen.
How To: Create global illumination with radiosity in 3ds Max 8
If you're a digital 3D modeler or animator, you should check out this 3ds Max video tutorial to see how to use real world lighting calculations to get soft, beautiful lighting in your scene with radiosity.
How To: Use the Slate material editor in 3ds Max 2011
Learn how to take use the Slate material editor in 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the Slate tool in your own 3ds Max 2011 projects, watch this free video guide.
How To: Use the cloth modifier in 3DS MAX without Reactor
Cloth is an essential part of almost any 3D modeling project involving people. This video will show you how to properly use the cloth modifier in 3D Studio MAX to create the waving, tarnished American flag shown in the thumbnail. This tutorial does NOT feature Reactor, the in-program physics engine included with 3DS MAX, only the actual 3D Studio MAX cloth modifier.
How To: Use particle flow to make liquids splatter in 3DS MAX
Working with particle flow in 3DS MAX allows you to create all sorts of awesome effects, including swarms of small characters or, in this case, realistic liquids. Specifically, this video series will show you how to use pflow to create a liquid splatter effect, which can be used to make rain, explosions, and all sorts of other things. Watch this video and hone your skills.
How To: Create planet earth in 3ds Max
This three part 3D Studio Max tutorial will show you how to build and texture a realistic looking earth and moon.
How To: Switch from wireframe to solid view in 3ds Max
In this 3ds Max video tutorial you will learn how to switch from wireframe to solid (shaded)view. Wireframe view provides faster rendering time, while solid view gives you a more polished look of what your work will look like when rendered. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Switch from wireframe to solid view in 3ds Max.
How To: Build a spline tower in 3ds Max
This 3ds Max software tutorial shows you how to build a spline tower. Using modifiers such as Cross Section, Skin, Shell and Spline IK we build a spline based system that uses reference geometry to build parametric relationships in 3D Studio Max. The video is best viewed full screen and you should already be familiar with 3ds Max to really follow along. Build a spline tower in 3ds Max.
How To: Create an ocean in 3ds Max
how to create an Ocean in 3DS Max